• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

D&D 4E Alingment Impact on 4e

Alignment has a tiny bearing on clerics and paladins at least

Pg 62 of the PHB under the tables of the gods and their alignments and areas of influence states how it works. It also says if you go against your gods tenents you will have issues with her followers, not with the god, the god has better crap to do than deal with a single mortal (my words there)

I'll sum it up with my own table

Character Alignment - Diety alignments allowed
Lawful Good - Lawful good, Unaligned.
Good - Good, Unaligned
Unaligned - Any
Evil - Evil, Unaligned
Chaotic Evil - Chaotic Evil, Unaligned.

Pg 90 of the PHB for paladins is a bit simpler, a Paladins alignment MUST match that of her god, no exceptions for unaligned. Same deal here with straying, if you go away from the cause the faithful will be on your butt not the god.
 

log in or register to remove this ad

What few alignment-related mechanics remain in 4e are restricted to very specific parts of the system (such as the beforementioned paladin PP power) instead of being generally hard-wired into the rules. IMO, this is the way it should be.
 

I removed alignment from my 3.xe game quite some time ago....so I'm happy that it plays such an insignificant role in 4e. That makes for fewer house rules.
 

Into the Woods

Remove ads

Top