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All 48 Player’s Handbook 2024 Subclasses
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<blockquote data-quote="EzekielRaiden" data-source="post: 9382029" data-attributes="member: 6790260"><p><em>The edition that must not be named.</em></p><p></p><p></p><p>Not really. I was never particularly impressed with them. I mean, they're not the worst thing, certainly, but they're nothing to write home about.</p><p></p><p>What would make a difference? Well, having an actual Warlord-style class would help, allowing for an actually complex non-casters. Fixing the Champion so that it isn't starting 10m behind the starting line <em>relative to other Fighters</em> would help a lot too. Making it so you don't have to choose between having useful non-combat features and having useful combat features would also be really nice; I haven't seen the details, but back in (IIRC) PT7, the new skill thing Fighters could get would require them to sacrifice their combat benefits to get a decent but not stellar non-combat benefit, which is just...no.</p><p></p><p></p><p>Whereas I do not. At all. I strenuously dislike the idea that Rangers (and Paladins) access the supernatural in exactly the same way that Wizards, Clerics, and Bards do. The only class that would even remotely justify such a thing (and even then, I doubt I'd like it) would be swordmage, and 5e doesn't <em>have</em> a swordmage.</p><p></p><p></p><p>Are you sure?</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 9382029, member: 6790260"] [I]The edition that must not be named.[/I] Not really. I was never particularly impressed with them. I mean, they're not the worst thing, certainly, but they're nothing to write home about. What would make a difference? Well, having an actual Warlord-style class would help, allowing for an actually complex non-casters. Fixing the Champion so that it isn't starting 10m behind the starting line [I]relative to other Fighters[/I] would help a lot too. Making it so you don't have to choose between having useful non-combat features and having useful combat features would also be really nice; I haven't seen the details, but back in (IIRC) PT7, the new skill thing Fighters could get would require them to sacrifice their combat benefits to get a decent but not stellar non-combat benefit, which is just...no. Whereas I do not. At all. I strenuously dislike the idea that Rangers (and Paladins) access the supernatural in exactly the same way that Wizards, Clerics, and Bards do. The only class that would even remotely justify such a thing (and even then, I doubt I'd like it) would be swordmage, and 5e doesn't [I]have[/I] a swordmage. Are you sure? [/QUOTE]
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