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All 48 Player’s Handbook 2024 Subclasses
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<blockquote data-quote="TheSilverCrescent" data-source="post: 9422034" data-attributes="member: 7046719"><p>Clerics get their powers primarily from gods, paladins get their power primarily from their oaths, and warlocks get their power primarily from patrons that are not gods. The exact definition of each class is poorly defined and somewhat self-contradictory, but the 2014 player's handbook states that warlock patrons are not gods. As such, a celestial patron would be a celestial being that is not a god giving a mortal power through a pact. The description for the current version (pre-2014 PHB) gives the examples of an ancient empyrean, solar, ki-rin, or unicorn. These are not the kinds of beings that would normally give a cleric or paladin power, but could give a warlock power. Ergo, a god makes someone a cleric (or paladin if the person is bound closely to an oath) but a celestial being that is not a god (like a unicorn) makes someone a warlock.</p></blockquote><p></p>
[QUOTE="TheSilverCrescent, post: 9422034, member: 7046719"] Clerics get their powers primarily from gods, paladins get their power primarily from their oaths, and warlocks get their power primarily from patrons that are not gods. The exact definition of each class is poorly defined and somewhat self-contradictory, but the 2014 player's handbook states that warlock patrons are not gods. As such, a celestial patron would be a celestial being that is not a god giving a mortal power through a pact. The description for the current version (pre-2014 PHB) gives the examples of an ancient empyrean, solar, ki-rin, or unicorn. These are not the kinds of beings that would normally give a cleric or paladin power, but could give a warlock power. Ergo, a god makes someone a cleric (or paladin if the person is bound closely to an oath) but a celestial being that is not a god (like a unicorn) makes someone a warlock. [/QUOTE]
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