Greetings once more,
So I want to keep this thread around. It amuses me.
So, eventually this will become the "gold roger just writes his whole setting down, until the mods tell him that's what wikis and such are for" thread.
Really, I should write about the world in general now and where to start, and I will. But for now, I've had long evening, so I'll write some weird stuff, that has been kicking around for some time.
Troglodytes
We all know the humble Troglodyte. Stinky, reptilean and fodder for low to mid level adventurers.
We also know there is a whole bunch of intelligent humanoids in D&D, that really make you wonder how they all coexist in the same world.
My aproach to the old trogs seeks to do two things:
-Consolidate a whole bunch of classic beasties I can't do without into a whole
-Create an antagonistic force that is as terrifying and plain weird as deep ones and the good old mi-go.
Thus in this world, which I call Tainted Legacy (more on that later), Troglodytes are the primary master of the Underdark (because, like, due, it ain't D&D without underdark).
But Trogs aren't just the common Troglodyte. They are also grimmlocks and bullywugs. And doppelgangers. Kuo-toa? Those too. Skum? Kinda. Even the nonhumanoid Aboleth and Froghemoth. A bunch of other nice monsters too.
Hell, I might even throw in ettercaps (tadploes corrupted by drow?) in, for





and giggles.
So what are trogs? Here's the basics:
All kinds of trogs mix features of reptilians, amphibians and fish in some kind of way.
Most are vaguely humanoid in shape, but not all.
All kinds of the species evolve from the tadpoles that swim in their spawning pools.
You seriously don't want to know about spawning, trust me.
Skum don't come from tadpoles, but surface dwellers. You want to know less about that, than you want to know of spawning.
Only the weakest kinds (common trog and bullywug), spies (doppelganger) and the mighty, but stupid, froghemoth evolve on the surface.
Don't try to mess with a trogs mind. It'll mess with you.
They work on no way of thinking known to others. They can't understand surface dwellers, but they can immitate their minds (evident by doppelgangers) and keep trying.
They mostly worship demons, as well as dead and shunned gods. But sometimes you'll find them worshipping
your gods in really weird and disturbing ways. Some say they've twisted many gods through their weird religion.
You can't reason with them, but deal with them peacefully. Learn their language and you go mad. Learn their script, and it's of to the sanatorium. Learn monitor martial arts? You've been part of the loony bin from the start. Their magic? I...we...percieve...oughyan..taste...plains of...igganiaggan...pray...prey...pray
They fight one another more than any others. They do so over no percievable reason and it allows others to survive in the underdark (like drow and ancient snakemen).
That's it for tonight kids, but there's one more thing.
There's no threads without feedback so:
Is this stuffinteresting, or booring?
I know the writing style might be something else. Engaging, confusing, annoying?
What would you put into a setting like this. I might already have my own ideas for a lot of stuff, but it's always interesting to read others stuff.
I enjoy nothing more than others worldbuilding and actual play stories.
I hope to entertain and maybe inspire others through this stuff as well as myself. After all that's what our hobby is about for me.
Making our world a more wonderous, crazy and interteining place.