All the best to Eberron! (and a question about old settings updated to 3E)

dead

Adventurer
I've been a ignorant, grumpy olde fart and I'd just like to say I wish all the best to Eberron! Sorry, Mr. Hellcow for the uncalled for insults.

I wish Eberron all the best success and hope that it survives for many years to come (if not indefinitely!) and becomes a memorable classic to our children and our children's children. :)

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A question about old settings updated to 3E.

Now, I don't buy Dragon or Dungeon, but apparently they have done 3E revisions of old setting rules.

Could someone please provide me with the magazine and issue number they appared in.

Thankyou.

(I understand if no one wishes to help me . . . having behaved like such a monster :( )
 

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Dragon #319 and Dungeon #110 contained a crossover update of Dark Sun to 3.5. How successful it was is up for debate; some people loved it, some hated it. But it's there, and it's certainly usable.

Issue #315 contains one article each on almost every old campaign world you can think (bar one or two). They aren't enough to play the settings on their own (nor did they purport to be), but they contain some interesting insights.

[plug]
The Blackmoor article, "Guardians of the Docrae," was written by yours truly.
[/plug]

Dragon #321 (I think) has some Al-Qadim classes converted to prestige classes for 3.5.

I think that's all of them to date.
 


There's also a Spelljammer remake in one of the early Polyhedrons/Dragons (that is, one of the first ones to combine the two and include a minigame) - not sure about the issue number. I say remake, because it throws out a lot of stuff, and changes other stuff, but it's still about magic-powered wooden ships with sails in space.
 

dead said:
(I understand if no one wishes to help me . . . having behaved like such a monster :( )

I think people will find it in their heart to forgive you. ;)

As for the conversion question, I think people have listed the most important ones here; if you were into Gamma World, I understand that an issue of Dungeon magazine about a year and a half ago had a d20 Mini-game called "Omega World" by Johnathan Tweet. I heard it was quite good at capturing the flavor of the original first edition Gamma World ("wild and wahoo" as someone once said.
 

Dungeon #92 has "Shadow of the Spider Moon" a Spelljammer update.

Dungeon #94 has Omega World, which is probably one of the best d20 games ever, and is certianly the best conversion of Gamma World to d20.

Dungeon #114 (the current ish) has an updated Isle of Dread (i.e., the brith of Mystara) mini-setting and adventure.

Oh, and there's also http://www.birthright.net.
 


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