• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

ALL THE BRICKS - OOC

Hee hee. But yeah, that's the basic idea! I mean, he could always still try to blast Otter and ignore FUTBOL. But that leaves him wiiiiiide open for all the unpleasantness that FUTBOL can unleash.

And Otter isn't helpless in the Matrix either. If the spider looks like he's teetering, she can pop a little Resonance Spike to finish the job.

But under the circumstances, she'd much rather continue to hack the train with her actions. Tick tock tick tock, the IC is a'comin'.
 

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OK, as always, calculating and confirming characters is a real pain the ass. Below are your finalized character sheets - if you have any issue with them let me know. It's very, very likely that the amount of nuyen I have listed doesn't match what you have - there's really not a great way to reconcile this. Suffice it to say I've done my very best!

[sblock=Death Otter]== Info ==
Street Name: Death Otter
Name: Dolores Zane
Movement: 8/16
Karma: 0
Street Cred: 0
Notoriety: 0
Public Awareness: 0
Human Female
Composure: 8
Judge Intentions: 8
Lift/Carry: 5 (30 kg/20 kg)
Memory: 11
Nuyen: 395

== Priorities ==
Metatype: D - Human or Elf
Attributes: A - 24 Attributes
Special: C - Adept, Magician, or Technomancer
Skills: B - 36 Skills/5 Skill Groups
Resources: E - 6,000¥

== Attributes ==
BOD: 3
AGI: 4
REA: 4
STR: 2
CHA: 3
INT: 5
LOG: 6
WIL: 5
EDG: 2
RES: 6

== Derived Attributes ==
Essence: 6
Initiative: 9 + 1d6
Rigger Initiative: 9 + 1d6
Astral Initiative:
Matrix AR Initiative: 9 + 1d6
Matrix Cold Initiative: 5 + DP + 3d6
Matrix Hot Initiative: 5 + DP + 4d6
Physical Damage Track: 10
Stun Damage Track: 11

== Limits ==
Physical: 4
Mental: 8
Social: 6
Astral: 8

== Active Skills ==
Animal Handling : 0 Pool: 2
Archery : 0 Pool: 3
Armorer : 0 Pool: 5
Automatics : 0 Pool: 3
Blades : 0 Pool: 3
Clubs : 0 Pool: 3
Compiling : 5 Pool: 11
Computer : 6 Pool: 12
Con : 0 Pool: 2
Cybercombat : 4 Pool: 10
Decompiling : 5 Pool: 11
Demolitions : 0 Pool: 5
Disguise : 0 Pool: 4
Diving : 0 Pool: 2
Electronic Warfare : 5 Pool: 11
Escape Artist : 0 Pool: 3
Etiquette : 0 Pool: 2
First Aid : 0 Pool: 5
Forgery : 0 Pool: 5
Free-Fall : 0 Pool: 2
Gunnery : 0 Pool: 3
Gymnastics : 0 Pool: 3
Hacking : 6 [Hosts] Pool: 12 (14)
Heavy Weapons : 0 Pool: 3
Impersonation : 0 Pool: 2
Instruction : 0 Pool: 2
Intimidation : 0 Pool: 2
Leadership : 0 Pool: 2
Longarms : 0 Pool: 3
Navigation : 0 Pool: 4
Negotiation : 0 Pool: 2
Perception : 2 Pool: 7
Performance : 0 Pool: 2
Pilot Ground Craft : 0 Pool: 3
Pilot Watercraft : 0 Pool: 3
Pistols : 3 [Semi-Automatics] Pool: 7 (9)
Registering : 5 Pool: 11
Running : 0 Pool: 1
Sneaking : 1 [Urban] Pool: 5 (7)
Software : 6 Pool: 12
Survival : 0 Pool: 4
Swimming : 0 Pool: 1
Throwing Weapons : 0 Pool: 3
Tracking : 0 Pool: 4
Unarmed Combat : 0 Pool: 3

== Knowledge Skills ==
Area Knowledge: New York (Street) : 4 Pool: 9
Data Havens : 3 [Matrix] Pool: 8 (10)
English : N Pool: 0
Japanese : 5 Pool: 10
Matrix Games : 3 Pool: 8
Security Companies : 2 [Knight Errant] Pool: 8 (10)
Underworld : 2 [Matrix Crime] Pool: 7 (9)

== Contacts ==
Reggie "The Snake" Conner; Street Doc (2, 1)
Tyler Horst; Beat Cop (3, 3)

== Qualities ==
Allergy (Uncommon, Mild) (Animal Fur)
Analytical Mind
Codeslinger (Hack on the Fly)
Distinctive Style
Natural Hardening
SINner (National) (UCAS)
Technomancer

== Lifestyles ==
Low Lifestyle 1 months (Deezy Klatta)
Rating 3 fake SIN (Deezy Klatta)
Rating 1 fake SIN (Beth Cotter)

== Cash ==
Silver credstick - 395

== Armor ==
Armor Vest 9
Chameleon Suit 9
+Chemical Protection 2
+Nonconductivity 2
+Thermal Damping 2

== Weapons ==
Browning Ultra-Power
+Concealable Holster
+Laser Sight
+Sound Suppressor
Pool: 7 (9) Accuracy: 6 DV: 8P AP: -1 RC: 2
Streetline Special
+Concealable Holster
Pool: 7 Accuracy: 4 DV: 6P AP: - RC: 2
Unarmed Attack
Pool: 3 Accuracy: 4 DV: 2S AP: - RC: 2

== Commlink ==
Living Persona (ATT: 3, SLZ: 5, DP: 6, FWL: 5)
Meta Link (ATT: 0, SLZ: 0, DP: 1, FWL: 1)

== Gear ==
Ammo: APDS (Heavy Pistols) x20
Ammo: APDS (Holdouts) x20
Ammo: Regular Ammo (Heavy Pistols) x30
Ammo: Stick-n-Shock (Heavy Pistols) x20
Contacts Rating 2
+Flare Compensation
+Low Light
Electronic Paper x6
Fake SIN (Deezy Klatta) Rating 3
Flashlight, Low-light
Slap Patch (Stim) x3
Spare Clip (Browning Ultra-Power) x7
Spare Clip (Streetline Special)
Stealth Tags x10
Subvocal Mic
Tag Eraser
Trodes[/sblock][sblock=Herald]== Info ==
Street Name: Herald
Name: Wil Hearth
Movement: 10/20
Karma: 0
Street Cred: 0
Notoriety: 0
Public Awareness: 0
Elf Male
Composure: 13
Judge Intentions: 13
Lift/Carry: 4 (30 kg/20 kg)
Memory: 9
Nuyen: 690

== Priorities ==
Metatype: C - Human, Dwarf, Elf, or Ork
Attributes: A - 24 Attributes
Special: D - Adept or Aspected Magician
Skills: B - 36 Skills/5 Skill Groups
Resources: E - 6,000¥

== Attributes ==
BOD: 2
AGI: 5
REA: 4
STR: 2
CHA: 8
INT: 5
LOG: 4
WIL: 5
EDG: 2
MAG: 4

== Derived Attributes ==
Essence: 6
Initiative: 9 + 1d6
Rigger Initiative: 9 + 1d6
Astral Initiative: 10 + 2d6
Matrix AR Initiative: 9 + 1d6
Matrix Cold Initiative: 5 + DP + 3d6
Matrix Hot Initiative: 5 + DP + 4d6
Physical Damage Track: 9
Stun Damage Track: 11

== Limits ==
Physical: 4
Mental: 6
Social: 9
Trustworthy [+2] (Situations involving trust.)
Astral: 9

== Active Skills ==
Animal Handling : 0 Pool: 7
Archery : 0 Pool: 4
Armorer : 0 Pool: 3
Assensing : 3 Pool: 8
Automatics : 0 Pool: 4
Banishing : 5 Pool: 9
Binding : 5 Pool: 9
Blades : 0 Pool: 4
Clubs : 0 Pool: 4
Computer : 0 Pool: 3
Con : 6 [Fast Talk] Pool: 14 (16)
Cybercombat : 0 Pool: 3
Demolitions : 0 Pool: 3
Disguise : 2 Pool: 7
Diving : 0 Pool: 1
Escape Artist : 2 Pool: 7
Etiquette : 4 Pool: 13
First Aid : 0 Pool: 3
Forgery : 0 Pool: 3
Free-Fall : 0 Pool: 1
Gunnery : 0 Pool: 4
Gymnastics : 0 Pool: 4
Hacking : 0 Pool: 3
Heavy Weapons : 0 Pool: 4
Impersonation : 0 Pool: 7
Instruction : 0 Pool: 7
Intimidation : 3 Pool: 11
Leadership : 0 Pool: 7
Longarms : 0 Pool: 4
Navigation : 0 Pool: 4
Negotiation : 6 Pool: 15
Perception : 2 Pool: 7
Performance : 0 Pool: 7
Pilot Ground Craft : 0 Pool: 3
Pilot Watercraft : 0 Pool: 3
Pistols : 3 [Holdouts] Pool: 8 (10)
Running : 0 Pool: 1
Sneaking : 3 Pool: 8
Summoning : 5 Pool: 9
Survival : 0 Pool: 4
Swimming : 0 Pool: 1
Throwing Weapons : 0 Pool: 4
Tracking : 0 Pool: 4
Unarmed Combat : 0 Pool: 4

== Knowledge Skills ==
Bars and Clubs : 3 Pool: 8
French : 4 Pool: 9
Korean : 3 Pool: 8
Religion : 6 Pool: 10
Sperethiel : 4 Pool: 9

== Contacts ==
Ivy; Stripper (2, 3)
Liara Magdelina; Cult Member (3, 4)
Thadeus "Thudd" Elmore; Gang Leader (3, 2)
Victor Lansing; Taxi Driver (1, 2)
Zack Meer; Beat Cop (2, 2)

== Qualities ==
Aspected Magician
Low-Light Vision
Sensei
Trustworthy

== Lifestyles ==
Low Lifestyle 1 months

== Armor ==
Armor Jacket 12
+Fire Resistance 1

== Weapons ==
Streetline Special
+Concealable Holster
+Spare Clip
+Spare Clip
Pool: 8 (10) Accuracy: 4 DV: 6P AP: - RC: 2
Unarmed Attack
Pool: 4 Accuracy: 4 DV: 2S AP: - RC: 2

== Commlink ==
Meta Link (ATT: 0, SLZ: 0, DP: 1, FWL: 1)

== Gear ==
Ammo: Regular Ammo (Holdouts) x30
Bliss x3
Fake License (Pistol License) Rating 2
Glasses Rating 4
+Image Link
+Vision Magnification
+Thermographic Vision

== Vehicles ==
Suzuki Mirage (Racing Bike)
+Sensor Array Rating 2
+Morphing Plate
+Spoof Chip[/sblock][sblock=Faust]== Info ==
Street Name: Faust
Name: John Lockwood
Movement: 16/32
Karma: 0
Street Cred: 0
Notoriety: 0
Public Awareness: 0
Human Male Age 32
Height 5'9 Weight 195
Composure: 5
Judge Intentions: 6
Lift/Carry: 9 (60 kg/40 kg)
Memory: 6
Nuyen: 348

== Priorities ==
Metatype: E - Human
Attributes: A - 24 Attributes
Special: B - Adept, Magician, or Technomancer
Skills: C - 28 Skills/2 Skill Groups
Resources: D - 50,000¥

== Attributes ==
BOD: 5
AGI: 6 (8)
REA: 5 (8)
STR: 4
CHA: 2
INT: 4
LOG: 3
WIL: 3
EDG: 4
MAG: 6

== Derived Attributes ==
Essence: 6
Initiative: 9 (12) + 4d6
Rigger Initiative: 12 + 4d6
Astral Initiative: 8 + 2d6
Matrix AR Initiative: 12 + 4d6
Matrix Cold Initiative: 4 + DP + 3d6
Matrix Hot Initiative: 4 + DP + 4d6
Physical Damage Track: 11
Stun Damage Track: 10

== Limits ==
Physical: 8
Mental: 5
Social: 5
Astral: 5

== Active Skills ==
Animal Handling : 0 Pool: 1
Archery : 0 Pool: 7
Armorer : 0 Pool: 2
Automatics : 6 [Machine Pistols] Pool: 14 (16)
Blades : 1 [Knives] Pool: 9 (11)
Clubs : 0 Pool: 7
Computer : 0 Pool: 2
Con : 0 Pool: 1
Cybercombat : 0 Pool: 2
Demolitions : 0 Pool: 2
Disguise : 0 Pool: 3
Diving : 0 Pool: 4
Escape Artist : 0 Pool: 7
Etiquette : 0 Pool: 1
First Aid : 1 Pool: 4
Forgery : 0 Pool: 2
Free-Fall : 0 Pool: 4
Gunnery : 0 Pool: 7
Gymnastics : 2 Pool: 10
Hacking : 0 Pool: 2
Heavy Weapons : 0 Pool: 7
Impersonation : 0 Pool: 1
Instruction : 0 Pool: 1
Intimidation : 2 [Physical] Pool: 4 (6)
Leadership : 0 Pool: 1
Locksmith : 2 Pool: 10
Longarms : 0 Pool: 7
Navigation : 0 Pool: 3
Negotiation : 0 Pool: 1
Palming : 3 Pool: 11
Perception : 4 Pool: 8
Performance : 0 Pool: 1
Pilot Ground Craft : 0 Pool: 7
Pilot Watercraft : 0 Pool: 7
Pistols : 2 [Semi-Automatics] Pool: 10 (12)
Running : 2 Pool: 6
Sneaking : 6 [Urban] Pool: 14 (16)
Survival : 0 Pool: 2
Swimming : 2 Pool: 6
Throwing Weapons : 0 Pool: 7
Tracking : 0 Pool: 3
Unarmed Combat : 2 Pool: 10

== Knowledge Skills ==
Area Knowledge: New York Sprawl : 4 Pool: 8
English : N Pool: 0
Firearms : 3 Pool: 6
Russian : 2 Pool: 6
Security Tactics : 2 Pool: 5
Shadow Community : 3 Pool: 7

== Contacts ==
Doc Sweet; New York Sprawl; Street Doc (4, 6)
Mac; New York Sprawl; Fixer (6, 1)

== Qualities ==
Addiction (Mild) (Alcohol)
Adept
Ambidextrous
Blandness
Dependent (Demanding)
Family Curse

== Powers ==
Improved Physical Attribute (AGI) Rating: 2
Improved Potential (limit) (Physical) Rating: 1
Improved Reflexes 3

== Lifestyles ==
Medium 1 months

== Armor ==
Armor Jacket 12
Armor Vest 9
Clothing 0
Helmet 2
+Low Light
+Thermographic Vision

== Weapons ==
Ares Alpha
+Gas-Vent 3 System
+Imaging Scope
+Shock Pad
+Smartgun System, Internal
+Spare Clip
+Spare Clip
+Spare Clip
+Spare Clip
+Spare Clip
Pool: 14 Accuracy: 7 DV: 11P AP: -2 RC: 9
Ares Crusader II
+Concealable Holster
+Gas-Vent 2 System
+Smartgun System, Internal
+Spare Clip
+Spare Clip
+Spare Clip
+Spare Clip
Pool: 14 (16) Accuracy: 7 DV: 7P AP: - RC: 5
Ares Crusader II
+Concealable Holster
+Gas-Vent 2 System
+Smartgun System, Internal
+Spare Clip
+Spare Clip
+Spare Clip
+Spare Clip
Pool: 14 (16) Accuracy: 7 DV: 7P AP: - RC: 5
Grenade: Fragmentation
Pool: 7 Accuracy: 8 DV: 18P(f) (-1/m) AP: +5 RC: 3
Grenade: High Explosive
Pool: 7 Accuracy: 8 DV: 16P (-2/m) AP: -2 RC: 3
Grenade: Smoke
Pool: 7 Accuracy: 8 DV: (10m Radius) AP: - RC: 3
Unarmed Attack
Pool: 10 Accuracy: 8 DV: 4S AP: - RC: 3

== Commlink ==
Hermes Ikon (ATT: 0, SLZ: 0, DP: 5, FWL: 5)

== Gear ==
Ammo: APDS (Assault Rifles) x24
Ammo: Explosive Rounds (Machine Pistols) x16
Ammo: Gel Rounds (Machine Pistols) x16
Ammo: Regular Ammo (Machine Pistols) x24
Ammo: Regular Ammo (Assault Rifles) x24
Autopicker Rating 4
Contacts Rating 3
+Smartlink
+Image Link
+Vision Enhancement Rating 1
Earbuds Rating 1
+Audio Enhancement Rating 1
Fake SIN (John Smith) Rating 3
Grenade: Fragmentation x7
Grenade: High Explosive x7
Grenade: Smoke x7
Microphone, Omni-Directional Rating 1

== Vehicles ==
Ford Americar (Sedan)
+Morphing License Plate
+Spoof Chips
+Sensor Array Rating 2[/sblock][sblock=Lum the Mad]== Info ==
Street Name: Lum the Mad
Name: Rakesh Malakar
Movement: 10/20
Karma: 0
Street Cred: 0
Notoriety: 0
Public Awareness: 0
Human
Composure: 4
Judge Intentions: 5
Lift/Carry: 6 (45 kg/30 kg)
Memory: 6
Nuyen: 1,715

== Priorities ==
Metatype: D - Human or Elf
Attributes: C - 16 Attributes
Special: E - Mundane
Skills: B - 36 Skills/5 Skill Groups
Resources: A - 450,000¥

== Attributes ==
BOD: 3
AGI: 4 (5)
REA: 4 (5)
STR: 3
CHA: 2
INT: 3
LOG: 4
WIL: 2
EDG: 5

== Derived Attributes ==
Essence: 1.6
Initiative: 7 (8) + 2d6
Rigger Initiative: 8 + 2d6
Astral Initiative:
Matrix AR Initiative: 8 + 2d6
Matrix Cold Initiative: 3 + DP + 3d6
Matrix Hot Initiative: 3 + DP + 4d6
Physical Damage Track: 10
Stun Damage Track: 9

== Limits ==
Physical: 5
Mental: 5
Social: 3
Astral: 5

== Active Skills ==
Aeronautics Mechanic : 2 Pool: 6
Animal Handling : 0 Pool: 1
Archery : 0 Pool: 4
Armorer : 0 Pool: 3
Automatics : 0 Pool: 4
Automotive Mechanic : 2 Pool: 6
Blades : 0 Pool: 4
Clubs : 0 Pool: 4
Computer : 3 Pool: 7
Con : 1 [Fast Talk] Pool: 3 (5)
Cybercombat : 0 Pool: 3
Demolitions : 0 Pool: 3
Disguise : 0 Pool: 2
Diving : 0 Pool: 2
Electronic Warfare : 6 [Sensor Operations] Pool: 10 (12)
Escape Artist : 0 Pool: 4
Etiquette : 1 [Street] Pool: 3 (5)
First Aid : 0 Pool: 3
Forgery : 0 Pool: 3
Free-Fall : 0 Pool: 2
Gunnery : 6 [Ballistic] Pool: 11 (13)
Gymnastics : 1 Pool: 6
Hacking : 0 Pool: 3
Hardware : 3 Pool: 7
Heavy Weapons : 0 Pool: 4
Impersonation : 0 Pool: 1
Industrial Mechanic : 2 Pool: 6
Instruction : 0 Pool: 1
Intimidation : 0 Pool: 1
Leadership : 0 Pool: 1
Longarms : 0 Pool: 4
Nautical Mechanic : 2 Pool: 6
Navigation : 1 Pool: 4
Negotiation : 0 Pool: 1
Perception : 2 Pool: 5
Performance : 0 Pool: 1
Pilot Aircraft : 4 [Remote Operation] Pool: 9 (11)
Pilot Ground Craft : 4 [Wheeled] Pool: 9 (11)
Pilot Walker : 1 Pool: 6
Pilot Watercraft : 0 Pool: 4
Pistols : 2 [Semi-Automatics] Pool: 7 (9)
Running : 0 Pool: 2
Sneaking : 2 [Urban] Pool: 7 (9)
Software : 3 Pool: 7
Survival : 0 Pool: 1
Swimming : 0 Pool: 2
Throwing Weapons : 0 Pool: 4
Tracking : 0 Pool: 2
Unarmed Combat : 0 Pool: 4

== Knowledge Skills ==
Area Knowledge: Manhattan : 3 Pool: 6
Gangs : 3 Pool: 6
News : 1 [UCAS] Pool: 4 (6)
Shadow Community : 1 [Rumours] Pool: 4 (6)
Sports : 1 [Combat Biking] Pool: 4 (6)
Sprawl Life : 1 [Scavenging] Pool: 4 (6)

== Contacts ==
Grindhouse; New York (3, 3)

== Qualities ==
Dependent (Nuisance)
Gearhead

== Lifestyles ==
Infernal Machine Shop 1 months (Jamie Kahn)

== Cyberware/Bioware ==
Control Rig Rating 2
Muscle Toner Rating 1
Smartlink
Wired Reflexes Rating 1

== Armor ==
Armor Jacket 12
+Chemical Protection 3
+Nonconductivity 3
Helmet 2
+Image Link
+Micro-Transceiver
Urban Explorer Jumpsuit 9
+Chemical Protection 3
+Electrochromic Clothing
+Nonconductivity 3
+Biomonitor
Urban Explorer Jumpsuit: Helmet 2
+Image Link
+Micro-Transceiver

== Weapons ==
Ares Desert Strike
+Imaging Scope
+Shock Pad
+Stock
Pool: 4 Accuracy: 7 DV: 13P AP: -4 RC: 3
Ares Predator V
+Concealable Holster
+Smartgun System, Internal
+Spare Clip
+Spare Clip
+Spare Clip
+Spare Clip
Pool: 7 (9) Accuracy: 7 DV: 8P AP: -1 RC: 2
Unarmed Attack
Pool: 4 Accuracy: 5 DV: 3S AP: - RC: 2

== Commlink ==
Hermes Ikon (ATT: 0, SLZ: 0, DP: 5, FWL: 5)
Transys Avalon (ATT: 0, SLZ: 0, DP: 6, FWL: 6)
+Sim Module, Hot
+Simrig
+Satellite Link
+Electronic Paper
+Subvocal Mic
+Trid Projector
+Mapsoft (New York Sprawl)
+Shopsoft (Motorcyles & Parts)
Vulcan Liegelord (ATT: 0, SLZ: 0, DP: 5, FWL: 6)
+Signal Scrub
+Toolbox
+Virtual Machine
+Encryption
+Armor
+Biofeedback Filter
+Shell
+Sneak
+Stealth
+Track
+Wrapper
+Agent Rating 3
+Configurator
+Bootstrap

== Gear ==
Backpack (Cheap)
Certified Credstick, Silver
Certified Credstick, Standard x2
Contacts Rating 3
+Flare Compensation
+Image Link
+Low Light
Fake SIN (Jamie Kahn) Rating 4
+Fake License (Firearms License) Rating 4
+Fake License (Driver's License) Rating 4
+Fake License (Concealed Carry Permit) Rating 4
+Fake License (Restricted Bioware License) Rating 4
+Fake License (Drone License) Rating 4
+Fake License (Restricted Cyberware License) Rating 4
Fake SIN (Sahil Singh) Rating 3
+Fake License (Firearms License) Rating 3
+Fake License (Driver's License) Rating 3
+Fake License (Drone License) Rating 3
+Fake License (Restricted Bioware License) Rating 3
+Fake License (Restricted Cyberware License) Rating 3
+Fake License (Concealed Carry Permit) Rating 3
Glasses Rating 4
+Vision Enhancement Rating 3
+Vision Magnification
+Radio Signal Scanner Rating 1
Headphones Rating 5
+Audio Enhancement Rating 2
+Select Sound Filter Rating 1
+Spatial Recognizer
Jammer, Area Rating 4
Jammer, Directional Rating 6
Medkit Rating 3
Shiawase Arms Monsoon
Tag Eraser
Tool Kit (Aeronautic Mechanic)
Tool Kit (Automotive Mechanic)
Tool Kit (Hardware)
Tool Shop (Aeronautic Mechanic)

== Vehicles ==
GMC Bulldog Step-Van (Van)
+Rigger Interface
+Morphing License Plate
+Satellite Link
+Sensor Array Rating 6
+Camera Rating 1
+Motion Sensor Rating 1
+Laser Range Finder Rating 1
+Atmosphere Sensor Rating 1
+Soof Chip
Hyundai Shin-Hyung (Sport Sedan)
+Rigger Interface
+Morphing Plate & Spoof Chips
+Sensor Array Rating 2
Lockheed Optic-X2 (Small)
+Sensor Array Rating 3
+Camera Rating 6
+Microphone, Laser Rating 3
+Microphone, Directional Rating 3
MCT Fly-Spy (Minidrone)
+Sensor Array Rating 3
+Motion Sensor Rating 1
+Camera Rating 1 [Low Light]
+Laser Microphone Rating 1
MCT Fly-Spy (Minidrone)
+Sensor Array Rating 3
+Sensor Array Rating 3 [Camera 1, Laser Microphone 1, Motion Sensor 1]
MCT-Nissan Roto-drone (Medium)
+Weapon Mount
+Sensor Array Rating 3
+Camera Rating 1 [Laser Microphone 1, Olfactory Sensor 1, Ultrasound 1]
+Monsoon Autosoft
MCT-Nissan Roto-drone (Medium)
+Weapon Mount
+Monsoon Autosoft Rating 6
+Sensor Array Rating 3
+Camera Rating 1 [Laser Microphone 1, Olfactory Sensor 1, Ultrasound 1]
Shiawase Kanmushi (Microdrone)
+Sensor Array Rating 3
+Camera Rating 1 [Low Light]
+Motion Sensor Rating 1
+Laser Microphone Rating 1
Suzuki Mirage (Racing Bike)
+Rigger Interface
+Morphing Plate & Spoof Chips
+Sensor Array Rating 6
+Atmosphere Sensor Rating 1
+Camera Rating 1

== Ammo ==
???[/sblock]OK, the big money discrepancy for Lum the Mad comes from having bought autosofts for the RCC rather than each individual drone. Autosofts can be expensive - I've put the Monsoon rating 6 autosoft into one of your drones because that's all that's been used so far - remember that you automatically get rating 3 autosofts for maneuvering and shooting in any drone you buy so this doesn't mean your drones are inoperable. Ammo can also be expensive so I've basically cut out all your ammunition - the money you have listed is your leftover money (not much) + lifestyle starting cash + available money from your ammo refund. At your convenience (it's not a big deal to get this done soon) re-purchase what ammunition you'd like using this money.

Phew! This system can really kick a GM's ass.

I'll have the city summary up soon.
 

OK, I have city info for the traditional five boroughs plus Yonkers up. The last two boroughs (Newark and Jersey City) and a rough neighborhood map will have to wait until tomorrow or the day after. You can feel free to read through them and find locations for your lifestyles now or wait until the last boroughs are up. Or you can have me assign homes. I don't mind either way.
 


Well, this system can kick a player's ass, too, but I certainly don't envy you the job you have.

After a very quick scan, I see there is an Ares Desert Strike and a Hyundai Shin-Hyung that weren't on his final submitted sheet. That car was about 40k ny with the extras. I know some of that was spent on ammo.
 

Yeah, you happened to choose probably the most complicated character to build, hah. The Desert Strike and Shin-Hyung are both accounted for in my sheet, so no problem there.
 

The Desert Strike and Shin-Hyung are both accounted for in my sheet, so no problem there.

I'm a little confused as to your meaning. My point was that they are on the sheet you posted but my latest iteration had deleted the car and added a motorcycle and the Desert Strike seems to be something you've added.

Also, I'm curious: is there a limit to starting cash on hand based on lifestyle?

As for neighborhood, I considered West Bronx but I'm not sure so I'll leave that up to you.
 

Ah, OK - I was combining the pdf you posted and the other sheet. I'll have to go through and re-calculate things later tonight. That will of course mean you can afford those autosofts and the ammo so I'll put all that back.

As for starting cash, the limit is 5,000 + your lifestyle roll. I rolled a 12 for you (I think that's the third of you to get that result?!), which x 60 for Low Lifestyle = 720 additional nuyen at game start.
 

But soft, can yonder Crack Sprite do other things while it's Suppressing the IC?

I mean, I have 4 services left on that sucker, and not a LOT of time left in the host. Can I have it Spoof a Command to a device while it's holding Agent Smith at bay?

I don't see anything in the power description that implies it takes the Sprite's 'concentration' or anything, but I am so not an expert in things spritely, and I need to be sure of this. :)
 

Pg 256 describes sprite powers as requiring "Standard Resonance Actions". The bad news is that a Standard Action is a Complex Action (Standard Actions are a relic from an earlier version of the game that were renamed Complex Actions - not all the references to them were removed in the final product. It took some digging online to discover that). Yeah, it's a bummer, but suppressing all incoming IC is already very powerful, being able to do that and do additional hacking would be off the charts.
 

Into the Woods

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