Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Allow Cannibalism vs. Heavy-handed GMing
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Stormonu" data-source="post: 5394203" data-attributes="member: 52734"><p>Give the players some options for venting arguments through friendly rivalry.</p><p></p><p>If they want to fight over loot, propose that they "cast the bones" for it or proffer for them to a non-lethal duel for items. An interesting twist might be a magical item that is sentient, and will only accept to be wielded by the individual who can impress it in some (non-lethal) fashion that requires partial teamwork to succeed.</p><p></p><p>Perhaps they can work up a rivalry similar to Gimli and Legolas - who can kill the most, or some sort of other friendly, ongoing competition.</p><p></p><p>Perhaps they can attempt to fight over the favor of a princess, powerful hero or some sort of tutor/financeer. Of course, the person they're trying to impress is sending them on quests, and lavishes the most attention/reward on the individual who performs the best overall (they'll need to work together to succeed, but have the wiggle room to try and outperform the others).</p><p></p><p>Perhaps you can show them how working together helps them when they face villians who bicker among themselves; if the players cooperate while the opponents fight amongst themselves, they'll get the idea they're stronger when they're not quarreling.</p></blockquote><p></p>
[QUOTE="Stormonu, post: 5394203, member: 52734"] Give the players some options for venting arguments through friendly rivalry. If they want to fight over loot, propose that they "cast the bones" for it or proffer for them to a non-lethal duel for items. An interesting twist might be a magical item that is sentient, and will only accept to be wielded by the individual who can impress it in some (non-lethal) fashion that requires partial teamwork to succeed. Perhaps they can work up a rivalry similar to Gimli and Legolas - who can kill the most, or some sort of other friendly, ongoing competition. Perhaps they can attempt to fight over the favor of a princess, powerful hero or some sort of tutor/financeer. Of course, the person they're trying to impress is sending them on quests, and lavishes the most attention/reward on the individual who performs the best overall (they'll need to work together to succeed, but have the wiggle room to try and outperform the others). Perhaps you can show them how working together helps them when they face villians who bicker among themselves; if the players cooperate while the opponents fight amongst themselves, they'll get the idea they're stronger when they're not quarreling. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Allow Cannibalism vs. Heavy-handed GMing
Top