Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Alright i need a little help
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Arrowhawk" data-source="post: 5748024" data-attributes="member: 6679551"><p>Greenfield, I find your story very intriguing, please share more of these anecdotes whenever you get the chance. However, it does shine light on some real dysfunctional aspects of D&D... </p><p></p><p>In particular, you describe something that could/should essentially happen a lot. One group encountering another group and neither side has any idea how capable the other is. We can even throw in the large hunting dogs and the party had no idea what they were up against. D&D does a terrible job of really addressing the inability of determining respective threat levels. I know that there is a Sense Motive option for doing this, but how often is it used?</p><p></p><p>In the real world, like say in war zones or terrorist ridden countries, you don't see such orders of magnitude difference in killing power. In fact, guns, are the greatest equalizer because I can kill the greatest martial artist in the world with one bullet to the head. No individual can kill a group of individuals without hardware and that hardware would be obvious to the attackers. If we go back to midevil times, there's even more parity between two unknowns. In other words, the bandits you described would never, ever, ever, fear something like what happened, could happen.</p><p></p><p>And yet, these bandits would seem to run a frequent risk of getting fried by any party with a spell caster or diced by some character with haste and tons of gear. So you have to ask yourself, do you really think a bunch of bandits would risk rolling up on complete strangers? Let's expand that question, do you really think people would pick fights in bars with complete strangers? </p><p></p><p>For me, this problem underscores one of the double-edged swords of the DM. The DM knows what level the PC's are, so the DM doesn't think twice about having x humanoids attack them. But if D&D were real, is that plausible? Would those Bandits really risk attacking a party of 7 they have no information on and could be Epic level adventurers? To put it another way, any campaign setting would be filled with stories of people picking fights with the wrong people and getting annihilated. You'd have to think that would have a serious effect on how encounters would be handled by sentient beings.</p></blockquote><p></p>
[QUOTE="Arrowhawk, post: 5748024, member: 6679551"] Greenfield, I find your story very intriguing, please share more of these anecdotes whenever you get the chance. However, it does shine light on some real dysfunctional aspects of D&D... In particular, you describe something that could/should essentially happen a lot. One group encountering another group and neither side has any idea how capable the other is. We can even throw in the large hunting dogs and the party had no idea what they were up against. D&D does a terrible job of really addressing the inability of determining respective threat levels. I know that there is a Sense Motive option for doing this, but how often is it used? In the real world, like say in war zones or terrorist ridden countries, you don't see such orders of magnitude difference in killing power. In fact, guns, are the greatest equalizer because I can kill the greatest martial artist in the world with one bullet to the head. No individual can kill a group of individuals without hardware and that hardware would be obvious to the attackers. If we go back to midevil times, there's even more parity between two unknowns. In other words, the bandits you described would never, ever, ever, fear something like what happened, could happen. And yet, these bandits would seem to run a frequent risk of getting fried by any party with a spell caster or diced by some character with haste and tons of gear. So you have to ask yourself, do you really think a bunch of bandits would risk rolling up on complete strangers? Let's expand that question, do you really think people would pick fights in bars with complete strangers? For me, this problem underscores one of the double-edged swords of the DM. The DM knows what level the PC's are, so the DM doesn't think twice about having x humanoids attack them. But if D&D were real, is that plausible? Would those Bandits really risk attacking a party of 7 they have no information on and could be Epic level adventurers? To put it another way, any campaign setting would be filled with stories of people picking fights with the wrong people and getting annihilated. You'd have to think that would have a serious effect on how encounters would be handled by sentient beings. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Alright i need a little help
Top