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<blockquote data-quote="xigbar" data-source="post: 5748317" data-attributes="member: 6673175"><p>[MENTION=6669384]Greenfield[/MENTION], I'm pretty sure you're talking about that thing towards the back of MM5? Cool enemy to use, I think. Can't remember it's name at the moment. Anyway, when making high level NPCs adventures, take in to consideration the high likelihood of them having made enemies, having been to other planes with more powerful figures, and having made some of their enemies there.While exploring the material plane, it's true that PCs wandering casually will run in to the majority (read: walking target). The PCs likely have friends of more normal stature on the power scale, and probably visit them now and then, for example. Additionally, lower level enemies can be used as a transition to a new story arc, such as finding who ever is controlling those lesser brutes who assaulted you. Sometimes, I find it enjoyable to use a highly clever and tactful mastermind who isn't necessarily powerful in combat, but outsmarts the PCs at every turn.</p></blockquote><p></p>
[QUOTE="xigbar, post: 5748317, member: 6673175"] [MENTION=6669384]Greenfield[/MENTION], I'm pretty sure you're talking about that thing towards the back of MM5? Cool enemy to use, I think. Can't remember it's name at the moment. Anyway, when making high level NPCs adventures, take in to consideration the high likelihood of them having made enemies, having been to other planes with more powerful figures, and having made some of their enemies there.While exploring the material plane, it's true that PCs wandering casually will run in to the majority (read: walking target). The PCs likely have friends of more normal stature on the power scale, and probably visit them now and then, for example. Additionally, lower level enemies can be used as a transition to a new story arc, such as finding who ever is controlling those lesser brutes who assaulted you. Sometimes, I find it enjoyable to use a highly clever and tactful mastermind who isn't necessarily powerful in combat, but outsmarts the PCs at every turn. [/QUOTE]
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