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Altering Skill Focus - Need Feedback
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<blockquote data-quote="Steven McRownt" data-source="post: 60489" data-attributes="member: 2316"><p>The problem is: do we have to follow our player character doubts? In my campaign no PC stop to consider the idea of taking a skill focus feat (the orginal version in the core book): give just a +2 is throw away a feat, and for the majority of the classes, a feat is something to choose VERY wisely. </p><p></p><p>So i've offered them a +3, and Wizard gave them 2 +2 with the guidebooks. </p><p></p><p>Do u think something is changed? The answer is No. Not at all. Some of the NPC have skill focus (bards, thief, and a ranger), but my group still ignore that feat.</p><p></p><p>Did I have to boost it up to +4? Don't think so (even if the sorceror in my group actually have it), because the risk to unbalance the game is high. NPC classes can have extremely high skills even at low level, and that can grow in number masterwork wapons and armors in the market... Have u ever thought about that?</p><p></p><p>No. I prefer to use the +3 bonus. It's a matter of balancing a world, not just be deaf to the requests of my group.</p><p></p><p>Steven McRownt</p></blockquote><p></p>
[QUOTE="Steven McRownt, post: 60489, member: 2316"] The problem is: do we have to follow our player character doubts? In my campaign no PC stop to consider the idea of taking a skill focus feat (the orginal version in the core book): give just a +2 is throw away a feat, and for the majority of the classes, a feat is something to choose VERY wisely. So i've offered them a +3, and Wizard gave them 2 +2 with the guidebooks. Do u think something is changed? The answer is No. Not at all. Some of the NPC have skill focus (bards, thief, and a ranger), but my group still ignore that feat. Did I have to boost it up to +4? Don't think so (even if the sorceror in my group actually have it), because the risk to unbalance the game is high. NPC classes can have extremely high skills even at low level, and that can grow in number masterwork wapons and armors in the market... Have u ever thought about that? No. I prefer to use the +3 bonus. It's a matter of balancing a world, not just be deaf to the requests of my group. Steven McRownt [/QUOTE]
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