Alternate DMG?

The Grumpy Celt

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Monte Cooke made his Arcana Unearthed, an alternate take or version of the Players Guide.

So will there ever be an alternate take or version of the Dungeon Master’s Guide? Should there ever be an alternate take or version of the Dungeon Master’s Guide?

If you could revise, alter or spindle some rules from the Dungeon Master’s Guide, what rules would those be and how would you change them?
 

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Green Ronin had alternatives of all 3 core books that were suppossed to come out this summer but got dleayed. I haven't heard anything on them in months.
 

I've heard about a book entitled Toolbox, by AEG IIRC. It kinda fills the role of a DMG, from what I've heard.


This post was brought to you by Vagueness (tm) -- Rumors and lack of precision are our trade!
 

Toolbox is more a book of tables. It has random table for a lot of different things but does not really fill the role of a DMG
 

myrdden said:
I would suggest that WotCs "Unearthed Arcana" would be the DMG variant you are asking about.

Unearthed Arcana is more of a grab-bag of rule variations for many things – mostly for the Player’s Handbook, but some for the Dungeon Masters Guide.

What I was talking about was a full-blow variation on the Dungeon Masters Guide. A book with different rules for creating villages, computing treasure values of monsters, explorations of government styles, including rare races in the game and the combat use of underwear!
:]
 

Different rules for creating villages can be found in the Advanced Players Guide, types of governemnts can be found in a few books like Magical Medival Soceity and maybey Dynasties and Demogauges, rare races can be found in many books like Arcana Unearthed and the three silverthorn PDFs on races, and finally underwater combat can be found in books like Seafarer's Guide.
 


The thing is a DMG is really a collection of ways for a DM to do stuff. Its Ideas. So any sourcebook that a DM might use becomes an altrernate DMG in a way. The "Rules" are really in the PHB. Everything else (DMG and MM) is a tool for world generation. So, I do not see why someone has not done that yet (put a bunch of their favorites all in one book).

Aaron.
 

I'm with jester47. Heck, I almost never crack the DMG, and I'm a DM. About the only thing it gets used for anymore is the magic item descriptions. Which is kind of a shame, considering that back in 1E I used the DMG more than the other books (though that may have been because the combat rules were in it).
 
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