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<blockquote data-quote="Abisashi" data-source="post: 2461246" data-attributes="member: 15334"><p><strong>Example</strong></p><p></p><p></p><p> </p><p>Certainly!</p><p> </p><p>Jack the rogue begins play as a 1st level rogue, as normal. Upon gaining 500 experience, Jack decides he wants a lot more combat prowess out of his rogue, and invests his 500 xp in a barbarian level (highest level class = rogue, so barbarian costs 500xp). He is half way to his second character level, but is now a 1st level barbarian/rogue gestalt. His fort save and BAB go up; his skills do not, because he's already spent 8 skill points this level, and barbarian only gets half as many as he has. His hitpoints go to 12, which is better than his 8.</p><p> </p><p>Upon reaching 1,000 xp, Jack is a second level character, but this doesn't do anything for him. He has 500 uninvested xp.</p><p> </p><p>Upon reaching 1,500 xp (1,000 uninvested), Jack decides that he needs to work on his rogue skills some more, and invests 1000xp in his second rogue level (Rogue is tied for the highest level, and thus does not cost extra). He spends his 8 skill points, rolls 1d8 for hitpoints, and adds another .75 to his BAB (you can do this without fractional progressions, but I don't recommend it), his reflex increases by 1, etc. Jack has 1,500xp, all of which is invested.</p><p> </p><p>When he hits 2,500 xp, Jack decides that he needs a combat feat; He picks up a level of fighter. Because fighter is his 3rd-highest class, it costs 1,000 extra. He gets a fighter feat, but the rest of his benefits from being a fighter overlap with his other classes.</p><p> </p><p>Upon reaching 3,000 xp, Jack is a 3rd level character and recieves a feat. He now has 500 uninvested xp (investment: 1,000 in rogue, 500 in barbarian, 1,000 in fighter).</p><p> </p><p>Once he reaches 4,000 xp, Jack picks up another barbarian level (xp: 0 free, 2,000 in barbarian, 1,000 in fighter, 1,000 in rogue.) He rolls a d12, and if it gives him more hitpoints than his rogue d8, he uses its result instead of the d8's. His BAB goes up to 2 (from 1.75) and his fort improves.</p><p> </p><p>-----------------</p><p> </p><p>What if Jack had taken his 2nd barbarian level before his second rogue level? He would have rolled 1d12 and used that many hitpoints, and then rolled 1d8 when he got his second rogue level and used that number if it were better. He would have spent 4 skill points on the barbarian list, and then 4 more on the rogue list + the barbarian list.</p><p> </p><p>3a) is currently broken, but I'll explain what it means anyway: If Jack were human, his first barbarian level is free (you ignore his rogue level, so he appears to have no class higher than 0). When he's going up to 2nd level with his barbarian class (assuming he went to 2nd with his rogue first), it only costs him the normal 1,000. That needs some fixing if we want to stay balanced against D&D. Also, The 'if desired' should have been 'if desired by the DM.'</p><p> </p><p>I'm not sure the extra xp cost for additional classes needs to be cumulative; you get less out of each class you add (generally), so perhaps that is penalty enough.</p><p> </p><p>If you have more questions, I'll be glad to answer them.</p></blockquote><p></p>
[QUOTE="Abisashi, post: 2461246, member: 15334"] [b]Example[/b] Certainly! Jack the rogue begins play as a 1st level rogue, as normal. Upon gaining 500 experience, Jack decides he wants a lot more combat prowess out of his rogue, and invests his 500 xp in a barbarian level (highest level class = rogue, so barbarian costs 500xp). He is half way to his second character level, but is now a 1st level barbarian/rogue gestalt. His fort save and BAB go up; his skills do not, because he's already spent 8 skill points this level, and barbarian only gets half as many as he has. His hitpoints go to 12, which is better than his 8. Upon reaching 1,000 xp, Jack is a second level character, but this doesn't do anything for him. He has 500 uninvested xp. Upon reaching 1,500 xp (1,000 uninvested), Jack decides that he needs to work on his rogue skills some more, and invests 1000xp in his second rogue level (Rogue is tied for the highest level, and thus does not cost extra). He spends his 8 skill points, rolls 1d8 for hitpoints, and adds another .75 to his BAB (you can do this without fractional progressions, but I don't recommend it), his reflex increases by 1, etc. Jack has 1,500xp, all of which is invested. When he hits 2,500 xp, Jack decides that he needs a combat feat; He picks up a level of fighter. Because fighter is his 3rd-highest class, it costs 1,000 extra. He gets a fighter feat, but the rest of his benefits from being a fighter overlap with his other classes. Upon reaching 3,000 xp, Jack is a 3rd level character and recieves a feat. He now has 500 uninvested xp (investment: 1,000 in rogue, 500 in barbarian, 1,000 in fighter). Once he reaches 4,000 xp, Jack picks up another barbarian level (xp: 0 free, 2,000 in barbarian, 1,000 in fighter, 1,000 in rogue.) He rolls a d12, and if it gives him more hitpoints than his rogue d8, he uses its result instead of the d8's. His BAB goes up to 2 (from 1.75) and his fort improves. ----------------- What if Jack had taken his 2nd barbarian level before his second rogue level? He would have rolled 1d12 and used that many hitpoints, and then rolled 1d8 when he got his second rogue level and used that number if it were better. He would have spent 4 skill points on the barbarian list, and then 4 more on the rogue list + the barbarian list. 3a) is currently broken, but I'll explain what it means anyway: If Jack were human, his first barbarian level is free (you ignore his rogue level, so he appears to have no class higher than 0). When he's going up to 2nd level with his barbarian class (assuming he went to 2nd with his rogue first), it only costs him the normal 1,000. That needs some fixing if we want to stay balanced against D&D. Also, The 'if desired' should have been 'if desired by the DM.' I'm not sure the extra xp cost for additional classes needs to be cumulative; you get less out of each class you add (generally), so perhaps that is penalty enough. If you have more questions, I'll be glad to answer them. [/QUOTE]
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