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*Pathfinder & Starfinder
Alternate Psionic Combat system
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<blockquote data-quote="Dinkeldog" data-source="post: 686661" data-attributes="member: 195"><p>Hey, Nifft. I'm going to go through and "tear it apart". That doesn't mean that I don't like the base concept, but there seem to be some tactical errors in places that could use some tweaking yet.</p><p></p><p></p><p></p><p>This still requires psions to keep a number of points held back, which keeps it pretty much unusable at lower levels. My issues with this is first for games that start at 1st level, and second for games where someone might want to multiclass for a level or two of psion or psionic warrior. Such a character just doesn't have the PP to begin with, and makes the multiclassing option untenable.</p><p></p><p></p><p></p><p>Your manifester level turns out to be one more point than the maximum allowed for a psionic character to spend (PsiHB p. 23), so you can start with all your points in the buffer and freely pull out enough points each round for any power that you have and want to use anyway. I'm not sure that's what you were going for.</p><p></p><p></p><p></p><p>So if I have 1 PP in my buffer, I just lose that 1 PP?</p><p></p><p>Also, you're Attack Level is (PP+1)/2, so it's going to go up at half the rate of the buffer. Granted, Manifester Level will go up much faster than Will Save, so that probably evens out.</p><p></p><p></p><p></p><p>I think you mean if the defender wins. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p></p><p>Does the penetration work even if I've lost my 1 PP from my buffer against your massive 6th level assault? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>I think overall, it's a good effort. The main problems are still 1) that psi-combat is a massive PP vacuum, 2) psi-combat severely discourages someone from picking up a level or two of psion or psy warrior because it fits their character concept, and 3) the only threat to your buffer comes if you're up against a much superior foe. Until then, you can just run around with everything in your buffer with little fear.</p></blockquote><p></p>
[QUOTE="Dinkeldog, post: 686661, member: 195"] Hey, Nifft. I'm going to go through and "tear it apart". That doesn't mean that I don't like the base concept, but there seem to be some tactical errors in places that could use some tweaking yet. This still requires psions to keep a number of points held back, which keeps it pretty much unusable at lower levels. My issues with this is first for games that start at 1st level, and second for games where someone might want to multiclass for a level or two of psion or psionic warrior. Such a character just doesn't have the PP to begin with, and makes the multiclassing option untenable. Your manifester level turns out to be one more point than the maximum allowed for a psionic character to spend (PsiHB p. 23), so you can start with all your points in the buffer and freely pull out enough points each round for any power that you have and want to use anyway. I'm not sure that's what you were going for. So if I have 1 PP in my buffer, I just lose that 1 PP? Also, you're Attack Level is (PP+1)/2, so it's going to go up at half the rate of the buffer. Granted, Manifester Level will go up much faster than Will Save, so that probably evens out. I think you mean if the defender wins. ;) Does the penetration work even if I've lost my 1 PP from my buffer against your massive 6th level assault? ;) I think overall, it's a good effort. The main problems are still 1) that psi-combat is a massive PP vacuum, 2) psi-combat severely discourages someone from picking up a level or two of psion or psy warrior because it fits their character concept, and 3) the only threat to your buffer comes if you're up against a much superior foe. Until then, you can just run around with everything in your buffer with little fear. [/QUOTE]
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