Sadrik
First Post
Here are three pretty cool ways for players or DMs to alter the feel of their casters. I went with spell costs similar to the sorcery costs of the sorcery points so that these would mesh. The encounter based Warlock method is very nice for a multiclassed cleric/warlock or really any caster who wants to recover after a short rest. The Spell Point methods are very good blending with the sorcerer. Also, they can be used to simulate a Power Point feel for the psion out of any class.
Warlock Casting Methodology
Gain Warlock's spell slots feature (though I might add +1 at each level for standard warlock too for that matter).
Gain Warlock's max spell level feature.
Gain Warlock's mystic arcanum class feature (though I might use a standard casters spell slots for spell levels 6-9 instead for this feature- also for the standard warlock).
Encounter Spell Points Casting Methodology
Cost to cast a spell is Spell Level 1 is 2, 2 is 3, 3 is 5, 4 is 6, 5 is 7, 6 is 9, 7 is 10, 8 is 11, and 9 is 12.
Gain caster level + casting stat in spell points.
Short rest you recover ¼ spell points. (could be ½, could be all, could be ½ current, lots of options here)
Long rest you recover all spell points.
Daily Spell Points Casting Methodology
Cost to cast a spell is Spell Level 1 is 2, 2 is 3, 3 is 5, 4 is 6, 5 is 7, 6 is 9, 7 is 10, 8 is 11, and 9 is 12.
Gain caster level x3 + casting stat in spell points.
Short rest you recover no spell points.
Long rest you recover all spell points.
Warlock Casting Methodology
Gain Warlock's spell slots feature (though I might add +1 at each level for standard warlock too for that matter).
Gain Warlock's max spell level feature.
Gain Warlock's mystic arcanum class feature (though I might use a standard casters spell slots for spell levels 6-9 instead for this feature- also for the standard warlock).
Encounter Spell Points Casting Methodology
Cost to cast a spell is Spell Level 1 is 2, 2 is 3, 3 is 5, 4 is 6, 5 is 7, 6 is 9, 7 is 10, 8 is 11, and 9 is 12.
Gain caster level + casting stat in spell points.
Short rest you recover ¼ spell points. (could be ½, could be all, could be ½ current, lots of options here)
Long rest you recover all spell points.
Daily Spell Points Casting Methodology
Cost to cast a spell is Spell Level 1 is 2, 2 is 3, 3 is 5, 4 is 6, 5 is 7, 6 is 9, 7 is 10, 8 is 11, and 9 is 12.
Gain caster level x3 + casting stat in spell points.
Short rest you recover no spell points.
Long rest you recover all spell points.