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Alternative to marks?
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<blockquote data-quote="BlueBlackRed" data-source="post: 4629000" data-attributes="member: 24239"><p>Curses require only the warlock to pay attention.</p><p>Same with Hunter's Quarry.</p><p></p><p>Marks step over each other if you have more than one marking PC.</p><p>The DM has to know who has what marked so as not to trigger a mark's power.</p><p>When player X gives an OA, a marked monster can swing, but then the marking player Y gets his power trigger.</p><p>Then the marks go away after 1 round, requiring new information every round.</p><p></p><p>It gets old fast and can slow the game down.</p><p></p><p>Waiting 10 minutes to get to your turn was supposed to end with this edition.</p></blockquote><p></p>
[QUOTE="BlueBlackRed, post: 4629000, member: 24239"] Curses require only the warlock to pay attention. Same with Hunter's Quarry. Marks step over each other if you have more than one marking PC. The DM has to know who has what marked so as not to trigger a mark's power. When player X gives an OA, a marked monster can swing, but then the marking player Y gets his power trigger. Then the marks go away after 1 round, requiring new information every round. It gets old fast and can slow the game down. Waiting 10 minutes to get to your turn was supposed to end with this edition. [/QUOTE]
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Alternative to marks?
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