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Alternative to turning undead
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<blockquote data-quote="Bladesong" data-source="post: 2421470" data-attributes="member: 20800"><p>Let me start with an apology because this probably is not the feedback you are looking for. So...sorry. That having been said, my group has played with a bunch of different options to alter/change the Turn Undead ability, and are still trying different ideas. In MHO your first class' changes seem awfully "bardish" to me. In any case they are not unique, other classes have only slightly different variations on most of the abilities you listed. As far as balace goes it depends on the situation: it makes him less useful against undead but more useful in every other type of encounter.</p><p></p><p>As for the second one I do not see them as being much of a change as far as the "flavor" of a campaign goes. Personally, I would probably keep the druid's animal forms as is and make some of the other abilities (such as the DR) Feats instead.</p><p></p><p>Good luck.</p></blockquote><p></p>
[QUOTE="Bladesong, post: 2421470, member: 20800"] Let me start with an apology because this probably is not the feedback you are looking for. So...sorry. That having been said, my group has played with a bunch of different options to alter/change the Turn Undead ability, and are still trying different ideas. In MHO your first class' changes seem awfully "bardish" to me. In any case they are not unique, other classes have only slightly different variations on most of the abilities you listed. As far as balace goes it depends on the situation: it makes him less useful against undead but more useful in every other type of encounter. As for the second one I do not see them as being much of a change as far as the "flavor" of a campaign goes. Personally, I would probably keep the druid's animal forms as is and make some of the other abilities (such as the DR) Feats instead. Good luck. [/QUOTE]
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