Li Shenron
Legend
This topic might belong to the context of the "Advanced" D&D 5ed game.
In the "Standard" game feats are always presented as an alternative to ability score increase (+2 to a single score or +1/+1 to two different scores), and these are gained only at specific class levels.
Let's assume the "size" of a feat or ability score increase in the final product is the same as it is now in the last playtest packet.
Share your ideas about the following questions:
1) What other alternatives could be allowed in place of a feat / ability score increase?
2) What other character elements could be replaced by a feat / ability score increase (or their alternatives)?
In the "Standard" game feats are always presented as an alternative to ability score increase (+2 to a single score or +1/+1 to two different scores), and these are gained only at specific class levels.
Let's assume the "size" of a feat or ability score increase in the final product is the same as it is now in the last playtest packet.
Share your ideas about the following questions:
1) What other alternatives could be allowed in place of a feat / ability score increase?
2) What other character elements could be replaced by a feat / ability score increase (or their alternatives)?