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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Am I crazy? I've just gotten a hankering to play 4e again...
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<blockquote data-quote="Panda-s1" data-source="post: 7905299" data-attributes="member: 59554"><p>it's weird (and tangential), I knew a handful of people who played 2nd ed., skipped 3rd ed. entirely, and then got back via 4e and really enjoying it. this only further reinforces my opinion that 3rd ed. was an overwrought rules spectacle compared to AD&D. admittedly 3.5 was how I entered tabletop rpg's in general, and a string of bad GM's combined with common bad rules interpretations didn't help, but I still find getting into AD&D (and BECMI) a way more intriguing prospect than going back to 3.5.</p><p></p><p></p><p>I mean I do get the sudden lack of lore compared to previous editions, it is a lot to lose, but considering lore is largely in the realm of DM's (imo further enforced by the kinda bad rules for Knowledge in 3rd ed.) it still felt like people overreacting to 4e. I also felt like it was a weak attempt at getting DM's to come up with their own lore instead of having everyone effectively playing in the same setting. also, as it's been pointed out before the ecology series never stopped after 4e came out (hell it was one of my favorite parts of the new Dragon) so I mean if you really wanted dat lore it's not like WotC was hoarding it.</p><p></p><p>though I think the other pendulum in play here was the erosion of the DM/player segregation. I know 1st ed., and to a lesser extent 2nd ed., drew a hard line between DM's and players, or at least tried to, like "DON'T READ THE DMG YOU'LL RUIN THE GAME 5EVER", but by 4e it was like "PHB, you get magic items. DMG you get practical advice to help DM's not be garbage people". I still feel it was an overreaction, but in that context I can see some non-DM's getting mad about that.</p><p></p><p>...man though, putting magic items in the PHB is a whole other can of worms. "omg if magic items are in phb where is mystery? o:<" like okay do you want DM oriented information or not?</p></blockquote><p></p>
[QUOTE="Panda-s1, post: 7905299, member: 59554"] it's weird (and tangential), I knew a handful of people who played 2nd ed., skipped 3rd ed. entirely, and then got back via 4e and really enjoying it. this only further reinforces my opinion that 3rd ed. was an overwrought rules spectacle compared to AD&D. admittedly 3.5 was how I entered tabletop rpg's in general, and a string of bad GM's combined with common bad rules interpretations didn't help, but I still find getting into AD&D (and BECMI) a way more intriguing prospect than going back to 3.5. I mean I do get the sudden lack of lore compared to previous editions, it is a lot to lose, but considering lore is largely in the realm of DM's (imo further enforced by the kinda bad rules for Knowledge in 3rd ed.) it still felt like people overreacting to 4e. I also felt like it was a weak attempt at getting DM's to come up with their own lore instead of having everyone effectively playing in the same setting. also, as it's been pointed out before the ecology series never stopped after 4e came out (hell it was one of my favorite parts of the new Dragon) so I mean if you really wanted dat lore it's not like WotC was hoarding it. though I think the other pendulum in play here was the erosion of the DM/player segregation. I know 1st ed., and to a lesser extent 2nd ed., drew a hard line between DM's and players, or at least tried to, like "DON'T READ THE DMG YOU'LL RUIN THE GAME 5EVER", but by 4e it was like "PHB, you get magic items. DMG you get practical advice to help DM's not be garbage people". I still feel it was an overreaction, but in that context I can see some non-DM's getting mad about that. ...man though, putting magic items in the PHB is a whole other can of worms. "omg if magic items are in phb where is mystery? o:<" like okay do you want DM oriented information or not? [/QUOTE]
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D&D Older Editions, OSR, & D&D Variants
Am I crazy? I've just gotten a hankering to play 4e again...
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