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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Am I crazy? I've just gotten a hankering to play 4e again...
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<blockquote data-quote="Neonchameleon" data-source="post: 8076964" data-attributes="member: 87792"><p>I don't get this - at least not from the PC side. This is because I consider any statblock that requires a pointer to anything not in the core rules to be quite literally incomplete. So if you have 28 spells available your statblock is incomplete unless all 28 of them are right there and to hand. I've also redesigned the character sheets of my newer players in a way that means they absolutely do have them right there - and look it up when they look the spell up.</p><p></p><p>That said I prefer the 4e NADs system, and I've house ruled a number of spells starting with Sacred Flame just because the person using them kept reaching for the dice to make an attack roll.</p><p></p><p></p><p></p><p>Agreed. After playing it I'd have more happily gone back to the classic five saving throws (Death/Poison/Paralysis, Rod/Staff/Wand, Petrification or Polymorph, Breath Weapon, Spell) than I am with the 5e "each stat gets a save".</p><p></p><p></p><p></p><p>I'm not convinced there is any edition where AC is a great success tbh.</p><p></p><p></p><p></p><p>My take on 5e is that it wasn't trying to be good. It was trying not to be bad - and succeeded at that.</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 8076964, member: 87792"] I don't get this - at least not from the PC side. This is because I consider any statblock that requires a pointer to anything not in the core rules to be quite literally incomplete. So if you have 28 spells available your statblock is incomplete unless all 28 of them are right there and to hand. I've also redesigned the character sheets of my newer players in a way that means they absolutely do have them right there - and look it up when they look the spell up. That said I prefer the 4e NADs system, and I've house ruled a number of spells starting with Sacred Flame just because the person using them kept reaching for the dice to make an attack roll. Agreed. After playing it I'd have more happily gone back to the classic five saving throws (Death/Poison/Paralysis, Rod/Staff/Wand, Petrification or Polymorph, Breath Weapon, Spell) than I am with the 5e "each stat gets a save". I'm not convinced there is any edition where AC is a great success tbh. My take on 5e is that it wasn't trying to be good. It was trying not to be bad - and succeeded at that. [/QUOTE]
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Am I crazy? I've just gotten a hankering to play 4e again...
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