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Am I crazy? I've just gotten a hankering to play 4e again...
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<blockquote data-quote="AbdulAlhazred" data-source="post: 8079344" data-attributes="member: 82106"><p>I have come up with an even more fun concept, and this shows why NOT being anchored to 'tradition' is so cool:</p><p></p><p>Go to a 'player always rolls' type of system. So, instead of 'defenses' and 'attack checks' PCs get 'saves' (or I would call them defense checks, but whatever). Now if you attack and your a PC you always roll, if you get attacked and you are a PC you always roll. This has a few effects, like higher dice is always good for you (so 5e style inspiration would always work right, whereas it is broken 50% of the time in 5e now).</p><p></p><p>But, the really neat part is, you can now have DEFENSIVE MANEUVERS. You could implement this a few ways, one would be to have powers that were defensive, another would be to allow the player to narrate their defense (I dodge the fireball! OK, make a REFLEX check!). Actually you probably could get away with 5e-style 6 defenses in that case, since you'd get to choose which ones to use, and could probably cook up a way to use a good ability score most of the time. </p><p></p><p>I like it <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" />. Also it allows for a whole other type/set of powers. You could do a lot with that. Like now you could have a new reason to pick powers. Get rid of a lot of boring ones and replace them with defenses. You'd need slightly more slots to get some flexibility, but there could be a few ways to implement it.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 8079344, member: 82106"] I have come up with an even more fun concept, and this shows why NOT being anchored to 'tradition' is so cool: Go to a 'player always rolls' type of system. So, instead of 'defenses' and 'attack checks' PCs get 'saves' (or I would call them defense checks, but whatever). Now if you attack and your a PC you always roll, if you get attacked and you are a PC you always roll. This has a few effects, like higher dice is always good for you (so 5e style inspiration would always work right, whereas it is broken 50% of the time in 5e now). But, the really neat part is, you can now have DEFENSIVE MANEUVERS. You could implement this a few ways, one would be to have powers that were defensive, another would be to allow the player to narrate their defense (I dodge the fireball! OK, make a REFLEX check!). Actually you probably could get away with 5e-style 6 defenses in that case, since you'd get to choose which ones to use, and could probably cook up a way to use a good ability score most of the time. I like it :). Also it allows for a whole other type/set of powers. You could do a lot with that. Like now you could have a new reason to pick powers. Get rid of a lot of boring ones and replace them with defenses. You'd need slightly more slots to get some flexibility, but there could be a few ways to implement it. [/QUOTE]
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Am I crazy? I've just gotten a hankering to play 4e again...
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