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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Am I crazy? I've just gotten a hankering to play 4e again...
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<blockquote data-quote="shroomofinsanity" data-source="post: 8165574" data-attributes="member: 6928120"><p>Well, I've never put alot of stock into CR anyway, and those roles were awesome. If I had a striker heavy party, I knew stacking a couple soldiers to hold the line and a brute to smash them would make them think on their feet. Or I could also just match them with a team of skirmishers and play a cat and mouse encounter with both sides chasing each other around the map. My only real complaint(and 5e gives me the tool to fix it) is the solo monster vs the party and the unbalanced action economy. When I run 4e again, I am wholesale stealing legendary actions and lair actions from 5e, as that is one of my favorite ideas from that system.</p><p></p><p> Using SC's during combat was amazing. I really recommend it. It can add cinematic coolness to a fight almost for free. I would use at least one in every major boss encounter. Either using it to find and exploit a weak spot, or using it to transition to a 2nd phase of a fight QTE style, it was great.</p><p></p><p>Ok, real quick aside, was I the only person to notice that the 5e warlock must have been designed by the one person left that loved 4e? It is essentially 4e as a class: focus on main at-will(EB). picking your subclass from level 1, having your spell slots recharge off a short rest(encounter powers), mystic arcanums as daily powers, and the invocations are essentially more like 4e feat progression than anything else. I love it to death, but I find it extremely interesting. I actually use it to bring people into trying 4e. They express how much they can customize a warlock and enjoying the playstyle, and I tell them that right over here is any entire edition that does exactly that...</p></blockquote><p></p>
[QUOTE="shroomofinsanity, post: 8165574, member: 6928120"] Well, I've never put alot of stock into CR anyway, and those roles were awesome. If I had a striker heavy party, I knew stacking a couple soldiers to hold the line and a brute to smash them would make them think on their feet. Or I could also just match them with a team of skirmishers and play a cat and mouse encounter with both sides chasing each other around the map. My only real complaint(and 5e gives me the tool to fix it) is the solo monster vs the party and the unbalanced action economy. When I run 4e again, I am wholesale stealing legendary actions and lair actions from 5e, as that is one of my favorite ideas from that system. Using SC's during combat was amazing. I really recommend it. It can add cinematic coolness to a fight almost for free. I would use at least one in every major boss encounter. Either using it to find and exploit a weak spot, or using it to transition to a 2nd phase of a fight QTE style, it was great. Ok, real quick aside, was I the only person to notice that the 5e warlock must have been designed by the one person left that loved 4e? It is essentially 4e as a class: focus on main at-will(EB). picking your subclass from level 1, having your spell slots recharge off a short rest(encounter powers), mystic arcanums as daily powers, and the invocations are essentially more like 4e feat progression than anything else. I love it to death, but I find it extremely interesting. I actually use it to bring people into trying 4e. They express how much they can customize a warlock and enjoying the playstyle, and I tell them that right over here is any entire edition that does exactly that... [/QUOTE]
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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Am I crazy? I've just gotten a hankering to play 4e again...
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