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Am I crazy? I've just gotten a hankering to play 4e again...
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<blockquote data-quote="AbdulAlhazred" data-source="post: 8191272" data-attributes="member: 82106"><p>Not disagreeing. All I'm saying is that is a consequence of the potentially instant lethality of most attacks, particularly in man-to-man combat (regardless of the technology in use, sticks and rocks or assault weapons). Even if an opponent is simply trying to 'suppress' you, you cannot entirely ignore them because that would simply make you such an easy mark that an attack would land, and that's all she wrote. Even if the attacks are very cursory you must know in your mind they could be lethal and the effect is achieved. In D&D this is simply not the case. My level 6 4e fighter doesn't need to concern himself overly with every opponent, if he gets hit by an attack he'll survive and if the party spreads out its attacks, they'll likely be defeated. </p><p></p><p>I mean, maybe you can simulate the realistic scenario if you want to, but I'm not that interested in that type of realism. I was more interested in the sort of thinking that says "hey, the rogue will hide in the bushes over there and leap out to make a flank attack when the fighter pins the orcs" as opposed to "we'll use tactical power X to get the rogue a shift so he can slide in behind the orc" which is a more gamist and non-organic sort of story. Of course the 'flank attack' story can also be supported by powers and whatnot that make it work even better.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 8191272, member: 82106"] Not disagreeing. All I'm saying is that is a consequence of the potentially instant lethality of most attacks, particularly in man-to-man combat (regardless of the technology in use, sticks and rocks or assault weapons). Even if an opponent is simply trying to 'suppress' you, you cannot entirely ignore them because that would simply make you such an easy mark that an attack would land, and that's all she wrote. Even if the attacks are very cursory you must know in your mind they could be lethal and the effect is achieved. In D&D this is simply not the case. My level 6 4e fighter doesn't need to concern himself overly with every opponent, if he gets hit by an attack he'll survive and if the party spreads out its attacks, they'll likely be defeated. I mean, maybe you can simulate the realistic scenario if you want to, but I'm not that interested in that type of realism. I was more interested in the sort of thinking that says "hey, the rogue will hide in the bushes over there and leap out to make a flank attack when the fighter pins the orcs" as opposed to "we'll use tactical power X to get the rogue a shift so he can slide in behind the orc" which is a more gamist and non-organic sort of story. Of course the 'flank attack' story can also be supported by powers and whatnot that make it work even better. [/QUOTE]
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Am I crazy? I've just gotten a hankering to play 4e again...
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