Am I going to TPK

Or just change Too Big to Move to something like:

Reduces amount pushed/pulled/slid by 2. That way huge pushes can move it a little bit(so they have reduced effectiveness without nerfing someone's power completely) but it still ignores little shoves(like, say, Tide of Iron).
 

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Yeah, good idea.

Fitz

Oh it looks like I'm only going to have four players today, so I'll have to save this encounter 'til next week. (I don' want to have to tone it down enough for 4, and seeing as this will be all the players first time with 4E (it's a demo) I don't want to make anyone play multiple characters.)
 

Iron Sky said:
Or just change Too Big to Move to something like:

Reduces amount pushed/pulled/slid by 2. That way huge pushes can move it a little bit(so they have reduced effectiveness without nerfing someone's power completely) but it still ignores little shoves(like, say, Tide of Iron).
Isn't the skeleton already too large to be affected by Tide of Iron? Not that it's a bad suggestion, but I wonder if this is even a relevant ability?
 
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For those of you who helped with this thread (and anyone else interested), I'm going to run it this afternoon. I'll give you all a report this evening.

Fitz
 

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