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Am I missing something with Favored Foe?
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<blockquote data-quote="NotAYakk" data-source="post: 8243559" data-attributes="member: 72555"><p>No, it is 2d8 twice, or 3d8 on undead and fiends.</p><p></p><p>So 18 damage when you need it, more on a crit. And it <em>scales</em> very well.</p><p></p><p>On a 3 round combat basis, FF is 15 damage at level 2, and that assumes your foe lives that long and you hit every round, and it has to be the first foe you hit. FF has to be spread out over multiple fights, smite can be used in the tough fight.</p><p></p><p>Smite scales better with advantage, because you can defer it a touch and wait for a crit to double the entire damage load often.</p><p></p><p>Every ranger in combat spell of note uses concentration; so the ranger gets out of fight support. An example of a spell considered strong is goodberry, healing 20 damage with those 2 slots, but only out of combat due, and also feed 20 people per day.</p><p></p><p>You can compare that to LoH, which is only 10 HP but usable in an emergency.</p></blockquote><p></p>
[QUOTE="NotAYakk, post: 8243559, member: 72555"] No, it is 2d8 twice, or 3d8 on undead and fiends. So 18 damage when you need it, more on a crit. And it [I]scales[/I] very well. On a 3 round combat basis, FF is 15 damage at level 2, and that assumes your foe lives that long and you hit every round, and it has to be the first foe you hit. FF has to be spread out over multiple fights, smite can be used in the tough fight. Smite scales better with advantage, because you can defer it a touch and wait for a crit to double the entire damage load often. Every ranger in combat spell of note uses concentration; so the ranger gets out of fight support. An example of a spell considered strong is goodberry, healing 20 damage with those 2 slots, but only out of combat due, and also feed 20 people per day. You can compare that to LoH, which is only 10 HP but usable in an emergency. [/QUOTE]
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Am I missing something with Favored Foe?
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