Summary: My interpretation of Favored Foe is that it is worse than Hunter’s Mark, but I’ve seen some comments that make me wonder if I’ve missed something.
Tasha’s Cauldron of Everything includes Favored Foe as a replacement for Favored Enemy. Basically, you can add +1d4 damage to one attack per turn for 1 minute, and you can use this a number of times equal to your proficiency bonus, refreshed after a rest. The feature also requires concentration, so it cannot be used in conjunction with Hunter’s Mark. Crawford clarified this in a recent tweet:
To me, this seems to produce an unsatisfying choice:
If you take FF instead of FE, you get a benefit at 1st level, when you don’t have any spells. But, once you have access to Hunter’s Mark, you can have +1d6 to each of your attacks for an hour for the cost of a spell slot. If you are doing TWF, or if you have Horde Breaker, or for any ranger with Extra Attack, HM is clearly better. When is a ranger using FF once they have multiple attacks and access to HM? At best, FF seems like a backup option for when you have other uses for spell slots. At worst, it’s never used after 1st level. In which case, why not stick with FE and gain some exploration and social interaction benefits?
Have I missed something in evaluating FF vs. HM? When I raised the issue in the aforementioned Twitter thread, I got a response from the OP that I didn’t understand:
“You can theoretically stack up 3d4 vs 1d6 so it's a win overall...unless they run.”
How does the ability allow you to stack 3d4? Is he suggesting that you can use the ability three times simultaneously? You only have two uses of it at first level before taking a rest, and I would think that using the ability a second time ends concentration on the first use.
Anyone have insight on this?
Axe
Tasha’s Cauldron of Everything includes Favored Foe as a replacement for Favored Enemy. Basically, you can add +1d4 damage to one attack per turn for 1 minute, and you can use this a number of times equal to your proficiency bonus, refreshed after a rest. The feature also requires concentration, so it cannot be used in conjunction with Hunter’s Mark. Crawford clarified this in a recent tweet:
To me, this seems to produce an unsatisfying choice:
If you take FF instead of FE, you get a benefit at 1st level, when you don’t have any spells. But, once you have access to Hunter’s Mark, you can have +1d6 to each of your attacks for an hour for the cost of a spell slot. If you are doing TWF, or if you have Horde Breaker, or for any ranger with Extra Attack, HM is clearly better. When is a ranger using FF once they have multiple attacks and access to HM? At best, FF seems like a backup option for when you have other uses for spell slots. At worst, it’s never used after 1st level. In which case, why not stick with FE and gain some exploration and social interaction benefits?
Have I missed something in evaluating FF vs. HM? When I raised the issue in the aforementioned Twitter thread, I got a response from the OP that I didn’t understand:
“You can theoretically stack up 3d4 vs 1d6 so it's a win overall...unless they run.”
How does the ability allow you to stack 3d4? Is he suggesting that you can use the ability three times simultaneously? You only have two uses of it at first level before taking a rest, and I would think that using the ability a second time ends concentration on the first use.
Anyone have insight on this?
Axe