D&D 5E (2024) YART: Adding Ranger Spell Options to Class Features.


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1: flexible Favored enemy

at 5th level you can spend 2 usages of Favored enemy to cast a 2nd level ranger spell that you have prepared.
at 9th level you can spend 3 usages of Favored enemy to cast a 3ed level ranger spell that you have prepared.
at 13th level you can spend 4 usages of Favored enemy to cast a 4th level ranger spell that you have prepared.
at 17th level you can spend 5 usages of Favored enemy to cast a 5th level ranger spell that you have prepared.
at 13th level, any ranger spell that is casted with this feature cannot have concetration broken by damage
at 17th level, while you are concentrating on a spell that is casted by this feature or for 1 minute(for non-conc spells) you have advantages on your attacks.
at 20th level you get extra 3 usage of Favored enemy


2: Divine hunter

at 1st level you know Divine favor spell and you can cast it a number of time as per Favored enemy table
at 13th level damage is increased to +1d6
at 17th level, you have advantage on attacks while you have Divine favor casted
at 20th level, damage is increased to +2d6


3; hands of a healer

at 1st level you know Cure wounds spell, you can cast it a number of times as per Favored enemy table
you can cast Cure wounds with this feature as a Bonus action,
at 5th level Cure wounds casted by this feature is upcasted to 2nd level
at 9th level Cure wounds casted by this feature is upcasted to 3rd level
at 13th level Cure wounds casted by this feature is upcasted to 4th level
at 17th level Cure wounds casted by this feature is upcasted to 5th level
at 20th level Cure wounds casted by this feature is upcasted to 6th level


4; Eldritch armor.

at 1st level you know Armor of Agathys, and you can cast it a number of times as per Favored enemy table
at 5th level Armor of Agathys casted by this feature is upcasted to 2nd level
at 9th level Armor of Agathys casted by this feature is upcasted to 3rd level
at 13th level Armor of Agathys casted by this feature is upcasted to 4th level
at 17th level Armor of Agathys casted by this feature is upcasted to 5th level
at 20th level Armor of Agathys casted by this feature is upcasted to 6th level


5; Beast caller

at 1st level you know summon beast spell and you can cast it a number of times as per Favored enemy table
at 5th level you can cast summon beast without concentration, but it lasts only 1 minute when casted this way
at 9th level you can spend 2 usages of Summon beast to summon it at 4th spell level
at 13th level Concentration cannot be broken on summon beast spell
at 17th level you can spend 3 usages of Summon beast to summon it at 6th spell level
at 20th level you can summon two beasts with same usage of Favored enemy by expanding a spell slot one level lower than level of Summons
 




@Minigiant hey what about this for a pet:

You learn Find Familiar, it’s your favored spell, etc etc. You do not have to pay the component cost unless you cast it as a ritual.
Your familiar has HP equal to twice your ranger level, and can attack, using your Spellcasting attack modifier and dealing 1d6 plus your wisdom modifier damage on a hit. You can spend a spell slot and concentrate as if on a spell for up to one hour to give the familiar a bonus to damage and to HP equal to 1d6 per spell level.

This way there is a use for the concentration stuff, and a die for it to upgrade at higher levels, without nerfing FF the rest of the time.
 

@Minigiant hey what about this for a pet:

You learn Find Familiar, it’s your favored spell, etc etc. You do not have to pay the component cost unless you cast it as a ritual.
Your familiar has HP equal to twice your ranger level, and can attack, using your Spellcasting attack modifier and dealing 1d6 plus your wisdom modifier damage on a hit. You can spend a spell slot and concentrate as if on a spell for up to one hour to give the familiar a bonus to damage and to HP equal to 1d6 per spell level.

This way there is a use for the concentration stuff, and a die for it to upgrade at higher levels, without nerfing FF the rest of the time.
I think people want a real combat beast

A custom 1st level spell that conjures a CR 1 bear seems fair.

That's black bear, direwolf, giant hyena, giant octopus, giant spider, giant toad, lion and tiger.
 
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I think people want a real combat beat

A custom 1st level spell that conjures a CR 1 bear seems fair.

That's black bear, direwolf, giant hyena, giant octopus, giant spider, giant toad, lion and tiger.
I guess. I think tbh people will be fine with a pet that doesn't die immediately but isn’t a combat resource really, for the first two levels.
just on a personal level, i do not care about having a combat companion, i like find familiar more for the scouting and eavesdropping purposes.
Yeah even I am happy to have that for a couple levels and then use BM or a higher level spell to have a beefier combat pet.
 

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