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Am I missing something with Favored Foe?
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<blockquote data-quote="doctorbadwolf" data-source="post: 8259845" data-attributes="member: 6704184"><p>Indeed. </p><p></p><p>I think it’s probably not as broken as it might at first seem, honestly, anyway. </p><p></p><p>Let's give the most generous possible reading. You can add 1d4 to the additional damage every turn you keep concentration up, once per round, and it only uses 1 use of Favored Foe to do so. Again, most generous reading, though I'm limiting it to once per round for simplicity so we don't have to try to model the frequency of reaction attacks.</p><p></p><p>Without investment in con saves, you probably won’t keep concentration for more than 3 rounds per use. That’s 6d4 (2.5x6=15) total over those 3 rounds, which is very slightly better than 3d8 (4.5x3=13.5) spread over 3 rounds due to a more flat average, but close enough to not matter. Hunter's Mark over 3 rounds, before level 5 and assuming an archer for simplicity, is 3d6 (3.5x3=10.5), but catches up at level 5 and up with two attacks per turn, assuming all attacks his for simplicity, becoming 6d6 (3.5x6=21) over 3 rounds. </p><p></p><p>So, even reading Favored Foe as you suggest, it's not actually much better than Hunter's Mark at low levels, and is weaker after level 5, purely in terms of DPR, which isn't the whole question of course. </p><p></p><p>So let's investigate action economy in regard to this reading. Damage from a bonus action attack that you are only able to take because you didn't have to use the BA to activate your extra damage gets attributed to FF as if it came directly from the feature.</p><p></p><p>A dual weilder ranger, Favored Foe (the above reading) vs Hunter's Mark. Assuming all attacks hit, and the ranger takes every possible opportunity to attack, against a foe with massive hit points. (for obvious reasons, HM is boosted by playing a Hunter with Hordebreaker or a Gloomstalker, in those fights where their additional attack features come into play, but let's ignore that for now)</p><p></p><p>Let's also assume level 5.</p><p></p><p>Favored Foe will not interfere with dual wielding, and so over 3 rounds we can assume 1 additional attack. Assuming this is a Drizzt wannabe because I'm lazy, that's an extra 1d6+3, for 1d6+6d4+3 (3.5+(2.5x6)+3=21.5) over 3 rounds, from using Favored Foe and keeping concentration for 3 rounds.</p><p></p><p>Hunter's Mark doesn't have that extra attack, but does add a d6 to each attack, rather than 1/turn. So it is dealing 2d6 the first round, then 3d6 in both subsequent rounds, or 8d6 (3.5x8=28) damage over 3 rounds. </p><p></p><p>Now, obviously Favored Foe will benefit from investment in concentration even more than HM, at least in long fights against big beefy enemies, but I hardly think that will bring it to a point where it's just always better than HM, or anything.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 8259845, member: 6704184"] Indeed. I think it’s probably not as broken as it might at first seem, honestly, anyway. Let's give the most generous possible reading. You can add 1d4 to the additional damage every turn you keep concentration up, once per round, and it only uses 1 use of Favored Foe to do so. Again, most generous reading, though I'm limiting it to once per round for simplicity so we don't have to try to model the frequency of reaction attacks. Without investment in con saves, you probably won’t keep concentration for more than 3 rounds per use. That’s 6d4 (2.5x6=15) total over those 3 rounds, which is very slightly better than 3d8 (4.5x3=13.5) spread over 3 rounds due to a more flat average, but close enough to not matter. Hunter's Mark over 3 rounds, before level 5 and assuming an archer for simplicity, is 3d6 (3.5x3=10.5), but catches up at level 5 and up with two attacks per turn, assuming all attacks his for simplicity, becoming 6d6 (3.5x6=21) over 3 rounds. So, even reading Favored Foe as you suggest, it's not actually much better than Hunter's Mark at low levels, and is weaker after level 5, purely in terms of DPR, which isn't the whole question of course. So let's investigate action economy in regard to this reading. Damage from a bonus action attack that you are only able to take because you didn't have to use the BA to activate your extra damage gets attributed to FF as if it came directly from the feature. A dual weilder ranger, Favored Foe (the above reading) vs Hunter's Mark. Assuming all attacks hit, and the ranger takes every possible opportunity to attack, against a foe with massive hit points. (for obvious reasons, HM is boosted by playing a Hunter with Hordebreaker or a Gloomstalker, in those fights where their additional attack features come into play, but let's ignore that for now) Let's also assume level 5. Favored Foe will not interfere with dual wielding, and so over 3 rounds we can assume 1 additional attack. Assuming this is a Drizzt wannabe because I'm lazy, that's an extra 1d6+3, for 1d6+6d4+3 (3.5+(2.5x6)+3=21.5) over 3 rounds, from using Favored Foe and keeping concentration for 3 rounds. Hunter's Mark doesn't have that extra attack, but does add a d6 to each attack, rather than 1/turn. So it is dealing 2d6 the first round, then 3d6 in both subsequent rounds, or 8d6 (3.5x8=28) damage over 3 rounds. Now, obviously Favored Foe will benefit from investment in concentration even more than HM, at least in long fights against big beefy enemies, but I hardly think that will bring it to a point where it's just always better than HM, or anything. [/QUOTE]
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