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Am I the only one who doesn't like the D&D Vampire? (Pointless rant, I suppose)
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<blockquote data-quote="Green Knight" data-source="post: 256944" data-attributes="member: 2723"><p>I got 3 beefs with the vampire. Let me go through them. </p><p> </p><p>1)<strong> Slam Attack</strong> - What the hell is this? They slam into you? And how exactly is it that this drains levels out of you? I'd appreciate it if someone can explaint his to me, because I don't get it. </p><p> </p><p>2)<strong> Blood Drain</strong> - Ok, draining CON points makes perfect sense. But<em> PERMANENTLY</em>? They can't be serious! A vampire bites you once and you NEVER recover from it? This makes no sense. </p><p> </p><p>3)<strong> Vampire Spawn</strong> - Nevermind that these should be templates. But why is it you have to be 5th level or higher to become a full-fledged vampire, while anything less only makes you a Vampire Spawn? Either way, you're still under the thrall of the vampire which created you, so it really doesn't make a difference. </p><p> </p><p>4)<strong> Vampire Creation</strong> - Now that I think about it, I've got FOUR beefs with the vampire. Namely that it's TO EASY to create a new vampire. You create a vampire when you kill someone with the energy drain (The aformentioned "slam" attack, which sounds as if you're slapping the levels out of people), or when you kill them through your bite, and you create either a Vampire or a Vampire Spawn. Doesn't that strike anyone else as just too easy? Wouldn't D&D worlds be running amock with vampires in that case? The only way a vampire can avoid creating a new vampire is by NOT draining their victim completely. Does that make sense to anyone? </p><p> </p><p>Ah well. Just needed to get that off my chest as those 4 items really teed me off about the D&D vampire. Feel free to disparage my points all you like if you disagree. Thank you for your time.</p></blockquote><p></p>
[QUOTE="Green Knight, post: 256944, member: 2723"] I got 3 beefs with the vampire. Let me go through them. 1)[b] Slam Attack[/b] - What the hell is this? They slam into you? And how exactly is it that this drains levels out of you? I'd appreciate it if someone can explaint his to me, because I don't get it. 2)[b] Blood Drain[/b] - Ok, draining CON points makes perfect sense. But[i] PERMANENTLY[/i]? They can't be serious! A vampire bites you once and you NEVER recover from it? This makes no sense. 3)[b] Vampire Spawn[/b] - Nevermind that these should be templates. But why is it you have to be 5th level or higher to become a full-fledged vampire, while anything less only makes you a Vampire Spawn? Either way, you're still under the thrall of the vampire which created you, so it really doesn't make a difference. 4)[b] Vampire Creation[/b] - Now that I think about it, I've got FOUR beefs with the vampire. Namely that it's TO EASY to create a new vampire. You create a vampire when you kill someone with the energy drain (The aformentioned "slam" attack, which sounds as if you're slapping the levels out of people), or when you kill them through your bite, and you create either a Vampire or a Vampire Spawn. Doesn't that strike anyone else as just too easy? Wouldn't D&D worlds be running amock with vampires in that case? The only way a vampire can avoid creating a new vampire is by NOT draining their victim completely. Does that make sense to anyone? Ah well. Just needed to get that off my chest as those 4 items really teed me off about the D&D vampire. Feel free to disparage my points all you like if you disagree. Thank you for your time. [/QUOTE]
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Am I the only one who doesn't like the D&D Vampire? (Pointless rant, I suppose)
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