Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Am I the only one who doesn't like the D&D Vampire? (Pointless rant, I suppose)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="coyote6" data-source="post: 256986" data-attributes="member: 1225"><p>1) Check out the MM, p. 7: "Slam: The creature batters opponents with an appendage, dealing bludgeoning damage."</p><p></p><p>It's not a body slam or anything like that; it's just a smack. A punch, kick, elbow, backhand, pimp slap, whatever. "Slam" is shorthand for "some kind of unarmed attack that doesn't use claws or anything, but counts as an armed attack for purposes of most rules."</p><p> </p><p>It drains levels 'cause vampires are fueled by negative energy, and negative energy drains levels. That's how undead work in D&D, mostly.</p><p></p><p>2) That's the way vampires work in D&D. They drain you permanently. They do that in other game systems, too -- if you lose Essence to a Shadowrun vamp, it ain't coming back. Actually, I think that fits with at least some legends -- once you've been the victim of a vampire, you feel the effects forever.</p><p></p><p>Besides, "permanent" drain isn't. Attributes permanently lost don't recover naturally, but powerful enough magic will bring 'em back. <em>Restoration</em> is "only" 4th level.</p><p></p><p>3) Vampire spawn & vampires have different powers. Spawn <em>charm</em> rather than <em>dominate</em>, they don't summon animals, don't heal as fast, etc.</p><p></p><p>It could (and probably should) be a template; however, such a template would only apply to creatures of 4 HD or less, and would raise any creature with less than 4 HD to 4 HD. See, vampires, even vampire spawn, can only be so weak. Even a baby kobold would become a 4 HD creature.</p><p></p><p>4) The ease of vampire creation is true of certain vampire legends. I don't understand how any humans survived in Transylvania, if anyone killed by a vamp rises in three days. That's one thing I like about the Anne Rice/VtM/Buffy-style vamps -- they have to take <em>action</em> to make a vamp.</p><p></p><p>It's pretty easy to prevent most vampire victims from rising -- you just burn the bodies. "Realistically", societies afflicted with D&D vamps would probably take to cremating all of their dead. Then you'd only get new vamps in unusual circumstances (e.g., vamp guards the body, body lost, etc.)</p><p></p><p>And, actually, I notice that it says they rise "1d4 days <strong>after burial</strong> [emphasis added]". So if there's no burial, there's no rising -- which will cut out the corpses dropped in the wilderness and such.</p><p></p><p>Me, I'm not real fond of the D&D vampire either -- but I use it in D&D, 'cause, well, it's part of the game. However, you can create alternates. Sean Reynolds created a more physical vamp, with no energy drain, no slam attack, no spell-like abilities, & its bite does temporary Con damage; <a href="http://www.seankreynolds.com/rpgfiles/monsters/fleshboundvampire.html" target="_blank">check it out</a>. It even gives an ECL modifier, so you can have PC vamps! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="coyote6, post: 256986, member: 1225"] 1) Check out the MM, p. 7: "Slam: The creature batters opponents with an appendage, dealing bludgeoning damage." It's not a body slam or anything like that; it's just a smack. A punch, kick, elbow, backhand, pimp slap, whatever. "Slam" is shorthand for "some kind of unarmed attack that doesn't use claws or anything, but counts as an armed attack for purposes of most rules." It drains levels 'cause vampires are fueled by negative energy, and negative energy drains levels. That's how undead work in D&D, mostly. 2) That's the way vampires work in D&D. They drain you permanently. They do that in other game systems, too -- if you lose Essence to a Shadowrun vamp, it ain't coming back. Actually, I think that fits with at least some legends -- once you've been the victim of a vampire, you feel the effects forever. Besides, "permanent" drain isn't. Attributes permanently lost don't recover naturally, but powerful enough magic will bring 'em back. [i]Restoration[/i] is "only" 4th level. 3) Vampire spawn & vampires have different powers. Spawn [i]charm[/i] rather than [i]dominate[/i], they don't summon animals, don't heal as fast, etc. It could (and probably should) be a template; however, such a template would only apply to creatures of 4 HD or less, and would raise any creature with less than 4 HD to 4 HD. See, vampires, even vampire spawn, can only be so weak. Even a baby kobold would become a 4 HD creature. 4) The ease of vampire creation is true of certain vampire legends. I don't understand how any humans survived in Transylvania, if anyone killed by a vamp rises in three days. That's one thing I like about the Anne Rice/VtM/Buffy-style vamps -- they have to take [i]action[/i] to make a vamp. It's pretty easy to prevent most vampire victims from rising -- you just burn the bodies. "Realistically", societies afflicted with D&D vamps would probably take to cremating all of their dead. Then you'd only get new vamps in unusual circumstances (e.g., vamp guards the body, body lost, etc.) And, actually, I notice that it says they rise "1d4 days [b]after burial[/b] [emphasis added]". So if there's no burial, there's no rising -- which will cut out the corpses dropped in the wilderness and such. Me, I'm not real fond of the D&D vampire either -- but I use it in D&D, 'cause, well, it's part of the game. However, you can create alternates. Sean Reynolds created a more physical vamp, with no energy drain, no slam attack, no spell-like abilities, & its bite does temporary Con damage; [url=http://www.seankreynolds.com/rpgfiles/monsters/fleshboundvampire.html]check it out[/url]. It even gives an ECL modifier, so you can have PC vamps! :) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Am I the only one who doesn't like the D&D Vampire? (Pointless rant, I suppose)
Top