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Am I the only one who doesn't like the D&D Vampire? (Pointless rant, I suppose)
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<blockquote data-quote="Voadam" data-source="post: 265269" data-attributes="member: 2209"><p>A couple of responses here.</p><p></p><p>If undead are powerful and easy to spawn, then the likely result is they will do so. The result being an unstoppable plague of undead until they decimate their feedstock and then start to stave.</p><p></p><p>Particularly in Ravenloft where the heroes are more likely to be Cthulhu investigators than Forgotten realms Uber combat fiends, a campaign world can't depend upon powerful heroes to check an entire village turned into spawn. As an ecological mechanism it fails once the mass spawning starts. Shadows are worse as they have less restrictions and weaknesses than vampires.</p><p></p><p>Van Richten hunts vamps down one at a time after careful invsetigation and loses companions all the time in doing so, there is no Buffy to stake a half dozen a night without breaking a sweat. </p><p></p><p>The Ravenloft vampires add great increasing power over time, as has been mentioned, but there is still the slap for energy drain or stat drain for most of them (standard vamps, elven, dwarven, gnome, halfling)</p><p></p><p>Secrets only had examples of how two vamps kept themselves in check, and they must make affirmative steps to keep themselves from spawning hordes, it is a bit much for every vamp to be assumed to do so, particularly those who are not lords.</p><p></p><p>I am legend only shows that if vamps get out then they take over the world. That is how that story goes.</p></blockquote><p></p>
[QUOTE="Voadam, post: 265269, member: 2209"] A couple of responses here. If undead are powerful and easy to spawn, then the likely result is they will do so. The result being an unstoppable plague of undead until they decimate their feedstock and then start to stave. Particularly in Ravenloft where the heroes are more likely to be Cthulhu investigators than Forgotten realms Uber combat fiends, a campaign world can't depend upon powerful heroes to check an entire village turned into spawn. As an ecological mechanism it fails once the mass spawning starts. Shadows are worse as they have less restrictions and weaknesses than vampires. Van Richten hunts vamps down one at a time after careful invsetigation and loses companions all the time in doing so, there is no Buffy to stake a half dozen a night without breaking a sweat. The Ravenloft vampires add great increasing power over time, as has been mentioned, but there is still the slap for energy drain or stat drain for most of them (standard vamps, elven, dwarven, gnome, halfling) Secrets only had examples of how two vamps kept themselves in check, and they must make affirmative steps to keep themselves from spawning hordes, it is a bit much for every vamp to be assumed to do so, particularly those who are not lords. I am legend only shows that if vamps get out then they take over the world. That is how that story goes. [/QUOTE]
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Am I the only one who doesn't like the D&D Vampire? (Pointless rant, I suppose)
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