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Am I the only one who doesn't like the D&D Vampire? (Pointless rant, I suppose)
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<blockquote data-quote="Voadam" data-source="post: 267020" data-attributes="member: 2209"><p>Ravenloft and CoC are two different styles of game, but I run my ravenloft campaign as a sort of D&D and Cthulhu type mix, lots of investigating, books of lore, dark powers, but the characters are much stronger than in CoC and can take down many creatures and I have more of a combat focus than I think I would if it were straight CoC.</p><p></p><p>I was thinking that for most incorporeal undead like ghosts, and spectres they are limited in the range they haunt so they won't spread as quickly, but a shadow is malicious, hates life and wants to strike out with its attacks against living prey. Since they don't have the flavor text of being restricted to an area they seem like they could run amok easily.</p><p></p><p>The paladin who was in my campaign was tough and dedicated in the fight against undead, but he was not up to taking out a pack of vampires on his own.</p><p></p><p>I've been running my ravenloft game since the first boxed set came out and I've always run it as the good guys are not as powerful as the bad in terms of numbers and levels. The fact that there are so many different baddies going for control or territory is what keeps various baddies in check, along with natural restrictions that I impose. Also every evil thing should have some weaknesses in addition to their powers which can be exploited.</p><p></p><p>I will have to reread the Secrets book again, it has been a number of months since I have read it. (My campaign's been in Sri Raji for the last year or so.</p></blockquote><p></p>
[QUOTE="Voadam, post: 267020, member: 2209"] Ravenloft and CoC are two different styles of game, but I run my ravenloft campaign as a sort of D&D and Cthulhu type mix, lots of investigating, books of lore, dark powers, but the characters are much stronger than in CoC and can take down many creatures and I have more of a combat focus than I think I would if it were straight CoC. I was thinking that for most incorporeal undead like ghosts, and spectres they are limited in the range they haunt so they won't spread as quickly, but a shadow is malicious, hates life and wants to strike out with its attacks against living prey. Since they don't have the flavor text of being restricted to an area they seem like they could run amok easily. The paladin who was in my campaign was tough and dedicated in the fight against undead, but he was not up to taking out a pack of vampires on his own. I've been running my ravenloft game since the first boxed set came out and I've always run it as the good guys are not as powerful as the bad in terms of numbers and levels. The fact that there are so many different baddies going for control or territory is what keeps various baddies in check, along with natural restrictions that I impose. Also every evil thing should have some weaknesses in addition to their powers which can be exploited. I will have to reread the Secrets book again, it has been a number of months since I have read it. (My campaign's been in Sri Raji for the last year or so. [/QUOTE]
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Am I the only one who doesn't like the D&D Vampire? (Pointless rant, I suppose)
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