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Am I the only one who doesn't like the D&D Vampire? (Pointless rant, I suppose)
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<blockquote data-quote="The Serge" data-source="post: 270385" data-attributes="member: 4049"><p>I somewhat disagree. I think the D&D vampire does represent all of these elements, only it requires innovative use of the given rules to capture them the way most fans of one or the other varient see them. </p><p></p><p>I could easily run a Ricesque Vampire. The energy drain would be like effect that most people undergo when Lestat or Louis or any other vampire drinks; victims tend to freeze up almost instantly when "attacked." I could also use the <em>Dominate</em> power to "read minds" by keeping careful contact with thralls. </p><p></p><p>I capture the "classic," "traditional" vampire through all of the shapechanging powers, the aversion to things like garlic and religious symbols. </p><p></p><p>And, for the folklore component, I could use either a simple Spawn, or I can use a full-blown vampire who isn't interested in mingling with its prey and couldn't care less that it will ruin its food supply by over hunting.</p><p></p><p></p><p></p><p>Well, while I agree that a permanent drain is a little silly, someone already pointed out that some of the folklorish vampires caused severe weakness to those they assaulted <em>before</em> they drank their blood. And a "slam" is a punch, slap, kick, or whatever. I think "slam" sounded more threatening and possibly more inclusive than any of the aforementioned examples to the designers.</p><p></p><p></p><p></p><p>Thanks!</p><p></p><p></p><p></p><p>I think it's related to the Vampire's Con drain, only it just "stuns" the victim, making them easier to attack. The victim is overwhelmed by the stench, preternatural cold, and evil o the Ghoul that seeks to rip the victim to shreds. I'd be so terrified that I'd probably be stunned.</p></blockquote><p></p>
[QUOTE="The Serge, post: 270385, member: 4049"] I somewhat disagree. I think the D&D vampire does represent all of these elements, only it requires innovative use of the given rules to capture them the way most fans of one or the other varient see them. I could easily run a Ricesque Vampire. The energy drain would be like effect that most people undergo when Lestat or Louis or any other vampire drinks; victims tend to freeze up almost instantly when "attacked." I could also use the [i]Dominate[/i] power to "read minds" by keeping careful contact with thralls. I capture the "classic," "traditional" vampire through all of the shapechanging powers, the aversion to things like garlic and religious symbols. And, for the folklore component, I could use either a simple Spawn, or I can use a full-blown vampire who isn't interested in mingling with its prey and couldn't care less that it will ruin its food supply by over hunting. Well, while I agree that a permanent drain is a little silly, someone already pointed out that some of the folklorish vampires caused severe weakness to those they assaulted [i]before[/i] they drank their blood. And a "slam" is a punch, slap, kick, or whatever. I think "slam" sounded more threatening and possibly more inclusive than any of the aforementioned examples to the designers. Thanks! I think it's related to the Vampire's Con drain, only it just "stuns" the victim, making them easier to attack. The victim is overwhelmed by the stench, preternatural cold, and evil o the Ghoul that seeks to rip the victim to shreds. I'd be so terrified that I'd probably be stunned. [/QUOTE]
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Am I the only one who doesn't like the D&D Vampire? (Pointless rant, I suppose)
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