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Am I the only one who doesn't like the D&D Vampire? (Pointless rant, I suppose)
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<blockquote data-quote="Voadam" data-source="post: 273421" data-attributes="member: 2209"><p>Thanks mmadsen. I think it is a lot of fun, and my players have stuck with it since the eighties (although we only get to play a few times a year now with everybody scattered across the country).</p><p></p><p>Vampires have come up only three times directly in the entire campaign, one pre-Ravenloft confrontation where the whole party ran away and never came back, one ravenloft encounter with a castle owner/would be lord who they were convinced was a vamp or something else bad and managed to leave ASAP without provoking or confronting him after interacting and giving him news of the land, and one of the character's dark powers descent into a non-energy draining pseudo vampirism. There have been rumors of powerful people who may be vampires, but the party is fervently hoping to never go against one.</p><p></p><p>It has been interesting developing a grugach wild fey-like vampire slowly through the dark powers mechanisms. It has developed more like a WOD vamp or the DoD vampyre than a classic D&D one but it works well atmospherically and as a graduated power and curse buildup for the PC as well.</p></blockquote><p></p>
[QUOTE="Voadam, post: 273421, member: 2209"] Thanks mmadsen. I think it is a lot of fun, and my players have stuck with it since the eighties (although we only get to play a few times a year now with everybody scattered across the country). Vampires have come up only three times directly in the entire campaign, one pre-Ravenloft confrontation where the whole party ran away and never came back, one ravenloft encounter with a castle owner/would be lord who they were convinced was a vamp or something else bad and managed to leave ASAP without provoking or confronting him after interacting and giving him news of the land, and one of the character's dark powers descent into a non-energy draining pseudo vampirism. There have been rumors of powerful people who may be vampires, but the party is fervently hoping to never go against one. It has been interesting developing a grugach wild fey-like vampire slowly through the dark powers mechanisms. It has developed more like a WOD vamp or the DoD vampyre than a classic D&D one but it works well atmospherically and as a graduated power and curse buildup for the PC as well. [/QUOTE]
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Am I the only one who doesn't like the D&D Vampire? (Pointless rant, I suppose)
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