Amazing Triangle
Explorer
Tommy T. Teleresse, The mage
Tommy T. Telleresse, Human Male (Fighter 1/ Sorcerer 1/Human Paragon 3/Sorcerer 3)
Size: M, N,
26, 6’0”, 200, M, gray eyes, dark tan skin, brown hair hair,
STR: 12 (+1)
DEX:16 (+3)
CON: 14 (+2)
INT: 10 (+0)
WIS: 10 (+0)
CHA: 22 (+6)
Hit Points: 55 / 55
Hit Dice: 1d12+3d8+4d4+16 (55 hp)
Speed: 30ft
Initative: +7 (+3 DEX, +4 <bonus>)
AC: AC 23 {10+3 Dex+ 8 armor+1 dodge+1 Deflection};
touch 23, flat-footed 19)
BAB/Grapple: +5/+6
Fort: +6 (+4 Base, +2 CON)
Ref: +5 (+2 Base, +3 DEX)
Will: +7 (+7 Base, +0 WIS)
Attacks:
Special Attacks:
Spells
Special Abilities:
Spells
Skills: (45 points, max ranks 11/4)
Feats:
Languages:
Equipment:
Light load -- 43lbs., medium – 44-86lbs., heavy – 87-130lbs., lift -- 260lbs., push -- 650lbs.
Spells:
Sorcerer 6th level: (7/7/5/4; spell save DC 16 + spell level)
XP: 30,000/ 36,000
Appearance:
Tommy wears simple robes. His skin is a strange tan color. He carries a quarterstaff which he uses more as a walking stick. He has a belt with all manner of things in their pouches. He also wears a bandolier that houses three daggers. Across his back he has a a sac filled with all kinds of ecclectic things. You notice when next to him he exudes a smell of almost wet spring dirt.
Personality:
Tommy seems to make up his mind and never change. This is untrue. Those around him notice that he does change just so slowly that he just seems to never change. When he makes up his mind about something he is stubborn about making sure that his thoughts are heard.
Background:
As a boy Tommy, the youngest of 4, was chosen to be in line to learn a family secret with his other four brothers. At age 18 during the test of the mind, Tommy’s inner abilities blossomed. In the middle of the dark room where he was sitting he had created a spiraling set of lights. This allowed him to impress his dad enough to move on to the next level of training. He was given a ring from his father said to protect its wearer. His three brothers then left the house and trained in other areas of work and fortune. For the next four years he trained at pulling out his humanity and his natural magic powers. Upon completion of his training he was given a cloak that was said to increase his natural looks. When he reached 22, he was set on a quest to explore a missing person mission from the local bar. Frank F. Telleresse, his brother next in line above him, was the villain behind the kidnapping. After a deeply pitted battle he overcame his brother and his fake powers. Tommy has spent the last three years going on dungeon delves and small quests, to find his brothers and help get rid of them. Mark M. Telleresse and John J. Telleresse his remaining brothers are still to be heard from. He has looked for any sign that his brothers are doing good in the world.
Notes:
2 living brothers that hunt him, Hates air elementals, affinity for earth elementals
Tommy T. Telleresse, Human Male (Fighter 1/ Sorcerer 1/Human Paragon 3/Sorcerer 3)
Size: M, N,
26, 6’0”, 200, M, gray eyes, dark tan skin, brown hair hair,
STR: 12 (+1)
DEX:16 (+3)
CON: 14 (+2)
INT: 10 (+0)
WIS: 10 (+0)
CHA: 22 (+6)
Hit Points: 55 / 55
Hit Dice: 1d12+3d8+4d4+16 (55 hp)
Speed: 30ft
Initative: +7 (+3 DEX, +4 <bonus>)
AC: AC 23 {10+3 Dex+ 8 armor+1 dodge+1 Deflection};
touch 23, flat-footed 19)
BAB/Grapple: +5/+6
Fort: +6 (+4 Base, +2 CON)
Ref: +5 (+2 Base, +3 DEX)
Will: +7 (+7 Base, +0 WIS)
Attacks:
- <Quarterstaff> +7 melee (1d6+1 20x2)
- <Shortbow> +8 ranged, 60' (1d6 20x3)
Special Attacks:
Spells
Special Abilities:
Spells
Skills: (45 points, max ranks 11/4)
- < Bluff > +17 (11 Ranks, +6 ATB)
- <Spellcraft > +11 ( 11 Ranks, +0 ATB)
- <Concentration> +13 (11 Ranks, +2 ATB)
- <Knowledge (Arcana) > +5 (5 Ranks, +0 ATB)
- <Language> 6 (6 Ranks)
Feats:
- 1-Magic Talent
- 1-Earth Bloodline
- H bonus- Point Blank Shot
- Fighter B- Dodge
- 3- Extend spell
- Human P- Improved Initiative
- 6- Precise Shot
Languages:
- Common
- Terran
- Elven
- Giant
- Draconic
- Sylvan
- Undercommon
Equipment:
- Masterwork Quarterstaff (600) (4 lbs)
- Ring of Deflection +1(16,000)
- Cloak of Cha +1 (8,000)
- Silver dagger (22) (1 lb)
- 100ft Silk Rope (20) (10 lbs)
- Backpack (2)
- Signal whistle (.80)
- 1 grappling hook (1) (4 lbs)
- Ink (8)
- 2 Inkpen (.20)
- 5 Parchment (1)
- Notebook (20) (2 lbs)
- MW Short bow (300) (2 lbs)
- Arrows 20 (1) (3 lbs)
- Spell Component pouch (100) (2 lbs)
- Waterskin (1) (4 lbs)
- Gentleman’s Gloves (10)
- Signet Ring (5)
- 3xBottles of wine (30) (2 lbs)
- Trail Rations x7 (34)
Weapon Groups: Basic, Light blades, Bows, Spears and Lances
- <Items>(1805 gp, 34lbs.)
Light load -- 43lbs., medium – 44-86lbs., heavy – 87-130lbs., lift -- 260lbs., push -- 650lbs.
Spells:
Sorcerer 6th level: (7/7/5/4; spell save DC 16 + spell level)
- 0th- Light, Caltrops, Dancing Lights, Read Magic, Detect Magic, Mending, Amanuensis
- 1st- Orb of Sound (lesser), Magic Missile, Expeditious Retreat (swift), Ray of Clumsiness (1d6+5 dex), Mage Armor, Enlarge Person
- 2nd- Scorching Ray, Bear’s Endurance, Bigby’s Slapping Hand, Shatter
- 3rd- Fireball, Haste, Keen Edge
XP: 30,000/ 36,000
Appearance:
Tommy wears simple robes. His skin is a strange tan color. He carries a quarterstaff which he uses more as a walking stick. He has a belt with all manner of things in their pouches. He also wears a bandolier that houses three daggers. Across his back he has a a sac filled with all kinds of ecclectic things. You notice when next to him he exudes a smell of almost wet spring dirt.
Personality:
Tommy seems to make up his mind and never change. This is untrue. Those around him notice that he does change just so slowly that he just seems to never change. When he makes up his mind about something he is stubborn about making sure that his thoughts are heard.
Background:
As a boy Tommy, the youngest of 4, was chosen to be in line to learn a family secret with his other four brothers. At age 18 during the test of the mind, Tommy’s inner abilities blossomed. In the middle of the dark room where he was sitting he had created a spiraling set of lights. This allowed him to impress his dad enough to move on to the next level of training. He was given a ring from his father said to protect its wearer. His three brothers then left the house and trained in other areas of work and fortune. For the next four years he trained at pulling out his humanity and his natural magic powers. Upon completion of his training he was given a cloak that was said to increase his natural looks. When he reached 22, he was set on a quest to explore a missing person mission from the local bar. Frank F. Telleresse, his brother next in line above him, was the villain behind the kidnapping. After a deeply pitted battle he overcame his brother and his fake powers. Tommy has spent the last three years going on dungeon delves and small quests, to find his brothers and help get rid of them. Mark M. Telleresse and John J. Telleresse his remaining brothers are still to be heard from. He has looked for any sign that his brothers are doing good in the world.
Notes:
2 living brothers that hunt him, Hates air elementals, affinity for earth elementals