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[Ampersand] Bill Slavicsek on campaign settings
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<blockquote data-quote="Irda Ranger" data-source="post: 4196749" data-attributes="member: 1003"><p>I'm pretty sure combining the orange text and the red text is impossible to do in any satisfying way. How, exactly, is every product released for D&D supposed to be fit into Ravenloft or Dark Sun while allowing them to <strong><u>be</u></strong> Ravenloft or Dark Sun. How could you add all the rules from the "Divine Power Splatbook" into either of those settings? Of course the answer is: you can't. The only way you can be "unique and interesting" is by including <u>and excluding</u> certain rules and options found in "core" D&D.</p><p></p><p>Now, that's not to say their plan is a terrible one. I'd be more likely to buy a "Martial Power" core rules book over an Eberron supplement (I don't play there), but that doesn't mean all the supplements will be appropriate for all the settings. They simply can't be without all the settings devolving into "generic D&D fantasy with different maps."</p><p></p><p>I think 4E is going to be a pretty good game, but I'm getting really tired of all the doublespeak coming from WotC on some topics. Some of Mearls' comments in the Multiclassing Excerpt also pushed on this boundary.</p></blockquote><p></p>
[QUOTE="Irda Ranger, post: 4196749, member: 1003"] I'm pretty sure combining the orange text and the red text is impossible to do in any satisfying way. How, exactly, is every product released for D&D supposed to be fit into Ravenloft or Dark Sun while allowing them to [B][U]be[/U][/B] Ravenloft or Dark Sun. How could you add all the rules from the "Divine Power Splatbook" into either of those settings? Of course the answer is: you can't. The only way you can be "unique and interesting" is by including [U]and excluding[/U] certain rules and options found in "core" D&D. Now, that's not to say their plan is a terrible one. I'd be more likely to buy a "Martial Power" core rules book over an Eberron supplement (I don't play there), but that doesn't mean all the supplements will be appropriate for all the settings. They simply can't be without all the settings devolving into "generic D&D fantasy with different maps." I think 4E is going to be a pretty good game, but I'm getting really tired of all the doublespeak coming from WotC on some topics. Some of Mearls' comments in the Multiclassing Excerpt also pushed on this boundary. [/QUOTE]
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