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[Ampersand] Bill Slavicsek on campaign settings
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<blockquote data-quote="Nork" data-source="post: 4197323" data-attributes="member: 59879"><p>I think doing a single campaign setting book and PHB per setting is a good idea.</p><p></p><p>One of the problems Dark Sun had was too much specific information that spoiled the entire setting.</p><p></p><p>I think Eberron was a very good setting in that after reading the material, you could sit down and take the world in any direction you felt like and do what ever the hell you wanted to do with it. Nobody would jump up and say 'oh this is a <em>alternate</em> version of the setting'. Because all you had was the general starting point and no path or ending point is described.</p><p></p><p>A campaign setting should be a starting point and nothing more. If you want to know what happens, or why something is the case, play a game in that setting to find out one possible interpretation.</p><p></p><p></p><p>I think Dark Sun has a serious Eberron potential, in that from the start of the setting one of the big ideas was 'you can find ANYTHING out in the desert'. Take anything from any source book, swap the magic for psionics, make it willing to kill at the drop of hat, and your good to go.</p></blockquote><p></p>
[QUOTE="Nork, post: 4197323, member: 59879"] I think doing a single campaign setting book and PHB per setting is a good idea. One of the problems Dark Sun had was too much specific information that spoiled the entire setting. I think Eberron was a very good setting in that after reading the material, you could sit down and take the world in any direction you felt like and do what ever the hell you wanted to do with it. Nobody would jump up and say 'oh this is a [i]alternate[/i] version of the setting'. Because all you had was the general starting point and no path or ending point is described. A campaign setting should be a starting point and nothing more. If you want to know what happens, or why something is the case, play a game in that setting to find out one possible interpretation. I think Dark Sun has a serious Eberron potential, in that from the start of the setting one of the big ideas was 'you can find ANYTHING out in the desert'. Take anything from any source book, swap the magic for psionics, make it willing to kill at the drop of hat, and your good to go. [/QUOTE]
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[Ampersand] Bill Slavicsek on campaign settings
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