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Amusing Character Concepts You Played/GMed Out In A Game
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<blockquote data-quote="Oversquid" data-source="post: 6063385" data-attributes="member: 6684394"><p>As what the title says, I'm looking to see what kinds of character concepts you made for games you played in, or even GMed out in your own games if you're the kind of person thats forever stuck in the GM role that are silly/ not meant to be taken seriously. It can be from any tabletop game in existence, or even from a video game or even from your imagination. I don't care the source, so long as if its silly.</p><p></p><p>Now then, I'll tell you about a character I made for a Star Wars Saga Edition game I played in. His name was Saiah "Old Slice" Mufasta; The man your man can't stealth like.</p><p></p><p>(For those of you who don't know, Slicing in Starwars is about the equivalent to hacking into computers in real life.)</p><p></p><p>Saiah's message when he leaves one behind always goes something like this (Change the locations and subjects as needed):</p><p></p><p>"Hello, ladies, look at your computer systems, now back to me, now back at your computer systems, now back to me. Sadly, they didn't work, but if you stopped using half-assed security measures and accounted for Old Slice, then you could have caught me. Look down, back up, where are you? You’re on the bridge of a starship with the man your men couldn't capture. What’s in your hand, back at me. I have it, it’s the passcodes to ensure safe passage through the blockade you set up. Look again, the passcodes have sent us through your blockade. Anything is possible when you can stealth like Old Slice with your security not being good enough to catch him. I’m on a transport."</p><p></p><p>With that said, what are some of the silly character concepts you came up with that you're willing to share with us?</p></blockquote><p></p>
[QUOTE="Oversquid, post: 6063385, member: 6684394"] As what the title says, I'm looking to see what kinds of character concepts you made for games you played in, or even GMed out in your own games if you're the kind of person thats forever stuck in the GM role that are silly/ not meant to be taken seriously. It can be from any tabletop game in existence, or even from a video game or even from your imagination. I don't care the source, so long as if its silly. Now then, I'll tell you about a character I made for a Star Wars Saga Edition game I played in. His name was Saiah "Old Slice" Mufasta; The man your man can't stealth like. (For those of you who don't know, Slicing in Starwars is about the equivalent to hacking into computers in real life.) Saiah's message when he leaves one behind always goes something like this (Change the locations and subjects as needed): "Hello, ladies, look at your computer systems, now back to me, now back at your computer systems, now back to me. Sadly, they didn't work, but if you stopped using half-assed security measures and accounted for Old Slice, then you could have caught me. Look down, back up, where are you? You’re on the bridge of a starship with the man your men couldn't capture. What’s in your hand, back at me. I have it, it’s the passcodes to ensure safe passage through the blockade you set up. Look again, the passcodes have sent us through your blockade. Anything is possible when you can stealth like Old Slice with your security not being good enough to catch him. I’m on a transport." With that said, what are some of the silly character concepts you came up with that you're willing to share with us? [/QUOTE]
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