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General Tabletop Discussion
*Dungeons & Dragons
An Adventure Path for 5e and Scenario with legends like Ed Greenwood, Rich Redman and many others
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<blockquote data-quote="Michael-Alves" data-source="post: 8387569" data-attributes="member: 7032181"><p>The main idea with the monsters is to create something new and interesting, that the DM can use to challenge the group in a new way, without it becoming too hard for the DM to manage the different abilities of multiple creatures at the same time.</p><p></p><p>The monsters of the sample adventure was focused on being simple and easy to play for the DM, but if you look at each encounter, it has unique things happening.</p><p></p><p>The best example for pure monsters are in the Arena Combat at the end. Zhalla has some unique abilities, and Bagasse is a very threatening enemy.</p><p>While the first encounter is focused on the flaming arrows raining and the goblin witch, and the penumbra encounter is more about positioning, and dealing with the penumbral bushes or using them to your advantage. They were designed as whole encounters that have unique and interesting choices and strategies, but are still good for a new DM to play.</p><p></p><p>We will have monster with a more diverse array of unique abilities as tools for the DM to make fun encounters at the Tanares Sourcebook.</p></blockquote><p></p>
[QUOTE="Michael-Alves, post: 8387569, member: 7032181"] The main idea with the monsters is to create something new and interesting, that the DM can use to challenge the group in a new way, without it becoming too hard for the DM to manage the different abilities of multiple creatures at the same time. The monsters of the sample adventure was focused on being simple and easy to play for the DM, but if you look at each encounter, it has unique things happening. The best example for pure monsters are in the Arena Combat at the end. Zhalla has some unique abilities, and Bagasse is a very threatening enemy. While the first encounter is focused on the flaming arrows raining and the goblin witch, and the penumbra encounter is more about positioning, and dealing with the penumbral bushes or using them to your advantage. They were designed as whole encounters that have unique and interesting choices and strategies, but are still good for a new DM to play. We will have monster with a more diverse array of unique abilities as tools for the DM to make fun encounters at the Tanares Sourcebook. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
An Adventure Path for 5e and Scenario with legends like Ed Greenwood, Rich Redman and many others
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