Yaarel
🇮🇱 🇺🇦 He-Mage
A number of cultures have a joyous afterlife in the "underworld", underground as a collective grave.
In a D&D context, to represent such cultures, there can be an "underworld" of the dead that is an upsidedown mirror image of the living world above.
This underworld includes both Fey regions that are a Positive lively version of the living world, and Shadow regions that are a Negative deathly version of the living world. Despite being separate D&D planes of existence, Fey-Shadow "Crossings" make these Fey and Shadow areas appear as if on the same map (which is an reversed left-to-right image of the setting map). Among the land of the living, places that are fertile correlate more strongly to the Fey underworld, and the places that are spooky more strongly to the Shadow underworld. There are Crossings respectively. In Egypt, the outer deserts away from the fertile Nile are the main regions of death.
Via Celestial-Fey Crossings, the Astral Celestial Good planes illuminate these Feywild areas as a lively Positive version of the mundane world. Via Fiend-Shadow Crossings, the Astral Fiend Evil planes bleaken these Shadowfell areas as a deathly Negative version of the mundane world.
Regarding the Alexandrian setting, the underworld places of afterlife delight translate as the D&D Feywild, while the underworld places of afterlife punishment as the D&D Shadowfell. The sundisk Osiris-Apis radiates Celestial healing across the areas of delight during the passage thru the underworld each night − which is daytime for the underworld.
In this way, with an underworld Fey, many Egyptian creature concepts would translate into D&D as Fey creature type. Some of the malevolent creatures may be Shadow. Probably the Book of the Dead can inspire various new Fey and Shadow creatures.
I have to remind myself of the details, but the Egyptian concept of a soul includes different parts that separate at death. To achieve an afterlife immortality is a perilous challenge that requires reuniting the different parts of ones own soul. For D&D, there can be parts of the soul that are Astral, Ethereal, and Material-Fey, but I need to doublecheck the details for how these would correlate.
In a D&D context, to represent such cultures, there can be an "underworld" of the dead that is an upsidedown mirror image of the living world above.
This underworld includes both Fey regions that are a Positive lively version of the living world, and Shadow regions that are a Negative deathly version of the living world. Despite being separate D&D planes of existence, Fey-Shadow "Crossings" make these Fey and Shadow areas appear as if on the same map (which is an reversed left-to-right image of the setting map). Among the land of the living, places that are fertile correlate more strongly to the Fey underworld, and the places that are spooky more strongly to the Shadow underworld. There are Crossings respectively. In Egypt, the outer deserts away from the fertile Nile are the main regions of death.
Via Celestial-Fey Crossings, the Astral Celestial Good planes illuminate these Feywild areas as a lively Positive version of the mundane world. Via Fiend-Shadow Crossings, the Astral Fiend Evil planes bleaken these Shadowfell areas as a deathly Negative version of the mundane world.
Regarding the Alexandrian setting, the underworld places of afterlife delight translate as the D&D Feywild, while the underworld places of afterlife punishment as the D&D Shadowfell. The sundisk Osiris-Apis radiates Celestial healing across the areas of delight during the passage thru the underworld each night − which is daytime for the underworld.
In this way, with an underworld Fey, many Egyptian creature concepts would translate into D&D as Fey creature type. Some of the malevolent creatures may be Shadow. Probably the Book of the Dead can inspire various new Fey and Shadow creatures.
I have to remind myself of the details, but the Egyptian concept of a soul includes different parts that separate at death. To achieve an afterlife immortality is a perilous challenge that requires reuniting the different parts of ones own soul. For D&D, there can be parts of the soul that are Astral, Ethereal, and Material-Fey, but I need to doublecheck the details for how these would correlate.