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*Pathfinder & Starfinder
An anti-dump stat CHA feat chain
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<blockquote data-quote="Tony Vargas" data-source="post: 238793" data-attributes="member: 996"><p>A limit to how often you can use such abilities might be in order. </p><p>Call to Victory seems like a minor ability (similar to Bless or 1st level Bardic music) for the pre-reqs.</p><p></p><p>...</p><p></p><p>CHA-based feats are a subject that has come up before.... here are some more:</p><p></p><p>Weapon Display</p><p> You can impress opponents and bystanders with your fancy moves.</p><p> Prerequisites: Weapon Focus, BAB 1+, CHA 13+, 3+ Ranks of Perform</p><p> Benefits: You can draw, twirl, move and otherwise show off with your chosen weapon, giving the impression of being much more skilled than you actually are. Make a Perform Check on your first round of combat, anyone witnessing you fight durring that combat must beat your result with a Sense Motive check or they will estimate your BAB at about 5 higher than it really is (as if you had an extra 5 fighter levels). If this puts your actual level above thier level (or CR), they are /Shaken/.</p><p> Special: If you have 5 ranks of Intimidate you can add a +2 Synergy bonus to your perform check. Alternately, if you perform a weapon display when attempting to intimidate (no roll required) you gain a +2 Synergy bonus to your Intimidate attempt.</p><p></p><p>Spectacular Strike </p><p> Your forcefulness and showmanship make your attacks more telling, allowing you to dominate by force of personality as well as prowess, in combat.</p><p> Prerequisites: Weapon Display, BAB 6+</p><p> Benefits: You can set up and make a spectacular attack as a Full Round Action (preculding your itterative attacks for high BAB, but not the off-hand attack from TWF). You may add your CHA bonus to both attack and damage with the first such attack. Each subsequent attack in the same combat gains one less bonus (this includes, for instance, a second attack in the same round, with an off-hand weapon). </p><p> Special: You may combine this feat with other attack feats that require a full attack action (and don't include more than 5' of movement), like Ambi/TWF, Circle Kick or Dirty Fighting.</p><p></p><p>Contemptuous Ease</p><p> You can strike down lesser foes effortlessly and without breaking stride.</p><p> Prerequisites: Spectacular Strike, CHA 15+, BAB 10+</p><p> Benefits: Once per round, when you succeed completely with an attack action (attack and drop an opponent, attack and score a confirmed critical, trip or disarm successfully, etc), you ‘get back’ the action you used. The attack effectively becomes a Free Action, and you may continue to act as if you had not attacked.</p><p> Special: If you also have Cleave you may choose whether to count dropping a given opponent as a use of Cleave or of Contemptuous Ease. If you have Whirlwind Attack, you may count the entire Whirlwind as a free action if you drop all the enemies you targeted with it.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 238793, member: 996"] A limit to how often you can use such abilities might be in order. Call to Victory seems like a minor ability (similar to Bless or 1st level Bardic music) for the pre-reqs. ... CHA-based feats are a subject that has come up before.... here are some more: Weapon Display You can impress opponents and bystanders with your fancy moves. Prerequisites: Weapon Focus, BAB 1+, CHA 13+, 3+ Ranks of Perform Benefits: You can draw, twirl, move and otherwise show off with your chosen weapon, giving the impression of being much more skilled than you actually are. Make a Perform Check on your first round of combat, anyone witnessing you fight durring that combat must beat your result with a Sense Motive check or they will estimate your BAB at about 5 higher than it really is (as if you had an extra 5 fighter levels). If this puts your actual level above thier level (or CR), they are /Shaken/. Special: If you have 5 ranks of Intimidate you can add a +2 Synergy bonus to your perform check. Alternately, if you perform a weapon display when attempting to intimidate (no roll required) you gain a +2 Synergy bonus to your Intimidate attempt. Spectacular Strike Your forcefulness and showmanship make your attacks more telling, allowing you to dominate by force of personality as well as prowess, in combat. Prerequisites: Weapon Display, BAB 6+ Benefits: You can set up and make a spectacular attack as a Full Round Action (preculding your itterative attacks for high BAB, but not the off-hand attack from TWF). You may add your CHA bonus to both attack and damage with the first such attack. Each subsequent attack in the same combat gains one less bonus (this includes, for instance, a second attack in the same round, with an off-hand weapon). Special: You may combine this feat with other attack feats that require a full attack action (and don't include more than 5' of movement), like Ambi/TWF, Circle Kick or Dirty Fighting. Contemptuous Ease You can strike down lesser foes effortlessly and without breaking stride. Prerequisites: Spectacular Strike, CHA 15+, BAB 10+ Benefits: Once per round, when you succeed completely with an attack action (attack and drop an opponent, attack and score a confirmed critical, trip or disarm successfully, etc), you ‘get back’ the action you used. The attack effectively becomes a Free Action, and you may continue to act as if you had not attacked. Special: If you also have Cleave you may choose whether to count dropping a given opponent as a use of Cleave or of Contemptuous Ease. If you have Whirlwind Attack, you may count the entire Whirlwind as a free action if you drop all the enemies you targeted with it. [/QUOTE]
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An anti-dump stat CHA feat chain
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