Inconsequenti-AL
Breaks Games
A campaign building thread! Nearly finished...
I'm racking my braincell for a suitable apocalyptic artefact:
This McGuffin is to be strongly Lawful. It has been warded and secured by a Yuan-Ti cult. They've been using regular rituals to keep it contained - most likely involving human sacrifice. My plan is that the PCs will discover and butcher these evil creatures. Unwittingly unleashing the thingamyjiger in the process.
This thing should appeal strongly to Lawful types - specifically Devils, Modrons and Archons - all of whom the PCs will have had some dealings with. If it unleashes biblical style plagues and catastrophes, then so much the better.
What form it takes doesn't matter, but it would be good if it was something the PCs could interact with.
Any ideas or help would be much appreciated!
I'm racking my braincell for a suitable apocalyptic artefact:
This McGuffin is to be strongly Lawful. It has been warded and secured by a Yuan-Ti cult. They've been using regular rituals to keep it contained - most likely involving human sacrifice. My plan is that the PCs will discover and butcher these evil creatures. Unwittingly unleashing the thingamyjiger in the process.
This thing should appeal strongly to Lawful types - specifically Devils, Modrons and Archons - all of whom the PCs will have had some dealings with. If it unleashes biblical style plagues and catastrophes, then so much the better.
What form it takes doesn't matter, but it would be good if it was something the PCs could interact with.
Any ideas or help would be much appreciated!