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General Tabletop Discussion
*Pathfinder & Starfinder
An attempt at a Barbarian (Defender)
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<blockquote data-quote="Nymrohd" data-source="post: 4362658" data-attributes="member: 59126"><p>Well it depends. Heavy flail and maul are 2d6->2d8 which means +2 per die on average which is a pretty decent boost.</p><p>On contrast, 2d4 and 1d12 get only 0.5 per die which is mediocre. Personally I'd go for the maul, since this playtest lends itself to Str/Con builts so you can get some decent damage from Hammer rhythm as well. And I've made the rage powers hit a bit harder than average for powers of their level seeing they cost hit points to use.</p><p></p><p>Btw why do people keep commenting on the 18+ starting hit points? it is just 3 more than the other defenders. Sure it is a lot but not a huge deal, and he will be wasting them regularly. I mean tenancity will only give him temp points to cover up for the rage powers once or twice, and he is designed to have less AC than the other defenders since he is in scale and with no shield.</p></blockquote><p></p>
[QUOTE="Nymrohd, post: 4362658, member: 59126"] Well it depends. Heavy flail and maul are 2d6->2d8 which means +2 per die on average which is a pretty decent boost. On contrast, 2d4 and 1d12 get only 0.5 per die which is mediocre. Personally I'd go for the maul, since this playtest lends itself to Str/Con builts so you can get some decent damage from Hammer rhythm as well. And I've made the rage powers hit a bit harder than average for powers of their level seeing they cost hit points to use. Btw why do people keep commenting on the 18+ starting hit points? it is just 3 more than the other defenders. Sure it is a lot but not a huge deal, and he will be wasting them regularly. I mean tenancity will only give him temp points to cover up for the rage powers once or twice, and he is designed to have less AC than the other defenders since he is in scale and with no shield. [/QUOTE]
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An attempt at a Barbarian (Defender)
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