buzz said:In future editions, I don't want to see a lot of repeated boilerplate text.
I think this one falls into the category of "what is best for the new user isnot necessarily best for the old user". Sure, you and I know enough that the repetition is silly. But for a new user, there is some sense to it. It makes the book more useable for the new player (who, honestly, is unlikely to read the book cover to cover, and will likely miss relevant text if you put it soewhere else).
Wihle clearly getting new players isn't the main focus of the book as written, that doesn't mean some bits of it shouldn't be designed with them in mind.
I also don't need 6-7 paragraphs at the beginning of each class description telling me how members of the class fit into the world, how they view other classes, why they adventure, etc.
As above - you and I don't need it. The newbie might. While Eberron's way of dealing with it seems more artful, it also doesn't contain as much information. Eberron also expects you to have the PHB, so it can skimp a little bit where the PHB itself probably shouldn't.
Then, cut the fat off the rest of the text. No, it doesn't need to be as bare-bones as the SRD, but things could be a lot clearer. State rules clearly and concisely.
One man's clear and consice is another's incomprehensible nonsense without context or explanation

Some kind of decorative (but not busy) tabbing so I can easily spot chapter breaks by looking at the edges of the books would be useful, too.
Yes, tabbing would be good.