herrozerro
First Post
You honestly think that what I said is that the character concept, the driving force of my character idea and background, is for him to be useless in combat? You think that is the goal?
The issue seems to stem from the preconception that 4e is 90% combat and there is not enough support for non-combat situations. So if you are building a character not geared towards combat you are cheating yourself.
I personally think this is a group/dm problem rather then a system problem. Anecdotally my 4e games have almost no combat, in the last 3 months we might have had 3 combats out of about 10 sessions.
the rest of the game is non-combat situations where people use their skills, rituals, utility powers AND combat powers in non-combat situations. we have fun and dont feel like we are only using 10% of out characters.