Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
An Examination of Differences between Editions
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="SuStel" data-source="post: 3434837" data-attributes="member: 28997"><p>As originally conceived, the job of the Dungeon Master is twofold: he is the creator of the game world, and he arbitrates the effects of the player's choices.</p><p></p><p>The original D&D set provided a basic framework of rules on how things played out. For most actions the players wanted to take, it was the job of the DM to decide whether these actions were successful. This is why, before the term <em>Dungeon Master</em> was introduced in Supplement III, the position was called <em>judge</em> or <em>referee</em>.</p><p></p><p>With d20, the world-creator role remains intact, but the action-arbitrator role is significantly reduced. Most actions players want to take are covered by a rule. The DM's job during a game has largely gone from arbitrator to a rules interface. Yes, the DM can choose to change a rule, but this isn't what the job was originally about. (And by changing a rule, you are merely changing the ruleset for which you are an interface.)</p><p></p><p>This is what is meant when one says that DMs have lost the empowerment they had in earlier editions. Player-empowerment has risen because players' choices are as significant as ever, but the DM is no longer much of an arbitrator; he is simply obeying the rulebook in delivering his verdict. And if the DM changes the rules without a good and defensible reason, he's going to be considered unfair by the players. (An original D&D judge had few ways to be correctly considered unfair. Usually these ways included arbitrary lightning bolts from the gods killing your character, and had nothing to do with rules-changes.)</p></blockquote><p></p>
[QUOTE="SuStel, post: 3434837, member: 28997"] As originally conceived, the job of the Dungeon Master is twofold: he is the creator of the game world, and he arbitrates the effects of the player's choices. The original D&D set provided a basic framework of rules on how things played out. For most actions the players wanted to take, it was the job of the DM to decide whether these actions were successful. This is why, before the term [i]Dungeon Master[/i] was introduced in Supplement III, the position was called [i]judge[/i] or [i]referee[/i]. With d20, the world-creator role remains intact, but the action-arbitrator role is significantly reduced. Most actions players want to take are covered by a rule. The DM's job during a game has largely gone from arbitrator to a rules interface. Yes, the DM can choose to change a rule, but this isn't what the job was originally about. (And by changing a rule, you are merely changing the ruleset for which you are an interface.) This is what is meant when one says that DMs have lost the empowerment they had in earlier editions. Player-empowerment has risen because players' choices are as significant as ever, but the DM is no longer much of an arbitrator; he is simply obeying the rulebook in delivering his verdict. And if the DM changes the rules without a good and defensible reason, he's going to be considered unfair by the players. (An original D&D judge had few ways to be correctly considered unfair. Usually these ways included arbitrary lightning bolts from the gods killing your character, and had nothing to do with rules-changes.) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
An Examination of Differences between Editions
Top