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An Examination of Differences between Editions
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<blockquote data-quote="S'mon" data-source="post: 3456244" data-attributes="member: 463"><p>To me the trouble with the Warforged Ninja type players is that they want to dominate the game by bringing in the weirdest, kewlest, moster powerful PC. Everyone else is playing elves, dwarves and humans in a Tolkienesque setting, then this warforged ninja PC shows up.</p><p></p><p>I think a campaign centred on a _group_ of warforged ninja PCs could be great - I used to love the "ABC Warriors" comic strip about a group of battle robots, one of whom, Joe Pineapples, is essentially a Warforged Ninja - a stealth sniper assassin robot. I can certainly see running this in some kind of post apocalypse setting, where ancient battle golems/robots/warforged roam the blasted wastelands, struggling to survive. Maybe a Western type theme as they roam the wastelands from isolated settlement to settlement, meeting people, battling marauders, mutants, sorcerers and warlords, but never able to truly settle down and belong in the human communities. But that kind of thing needs to be agreed from the ground up, by GM and players working together. In reality, Mr Warforged Ninja always seems to be the guy who turns up 6 sessions into a campaign and expects the campaign to be bent to fit around his idea, not vice versa.</p></blockquote><p></p>
[QUOTE="S'mon, post: 3456244, member: 463"] To me the trouble with the Warforged Ninja type players is that they want to dominate the game by bringing in the weirdest, kewlest, moster powerful PC. Everyone else is playing elves, dwarves and humans in a Tolkienesque setting, then this warforged ninja PC shows up. I think a campaign centred on a _group_ of warforged ninja PCs could be great - I used to love the "ABC Warriors" comic strip about a group of battle robots, one of whom, Joe Pineapples, is essentially a Warforged Ninja - a stealth sniper assassin robot. I can certainly see running this in some kind of post apocalypse setting, where ancient battle golems/robots/warforged roam the blasted wastelands, struggling to survive. Maybe a Western type theme as they roam the wastelands from isolated settlement to settlement, meeting people, battling marauders, mutants, sorcerers and warlords, but never able to truly settle down and belong in the human communities. But that kind of thing needs to be agreed from the ground up, by GM and players working together. In reality, Mr Warforged Ninja always seems to be the guy who turns up 6 sessions into a campaign and expects the campaign to be bent to fit around his idea, not vice versa. [/QUOTE]
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