Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
An Examination of Differences between Editions
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Philotomy Jurament" data-source="post: 3456707" data-attributes="member: 20854"><p>If barring Omanko the Nijna Tin Man and Optimus Prime from my pirate-themed game makes someone call me arrogant and uncreative, well, I'm willing to live with that. Somehow, I don't think I'll be losing any sleep over it. (And the other players will thank me for it, too.)</p><p></p><p>If the group *wants* to run a looser, kitchen-sink type of game, then that's fine. Pretty much anything goes, and I think it would be a lot of fun seeing what players came up with and making things work together. However, that's not usually where you see this issue come up. Usually it comes up when the game has a tighter theme with some genre limitations spelled out or assumed. I don't think there's anything arrogant or uncreative in saying no, and enforcing/explaining the genre limitations and assumptions. In fact, I think the GM has a responsibility to say no, in that case. And I think the players have a responsibility to exercise their creativity in a way that works within the limitations of the campaign theme/setting/etc. Everyone contributes, of course, but ultimately the DM sets those limits, for the good of the group. </p><p></p><p>Perhaps the charges of uncreativeness, and especially arrogance, might apply better to a prima donna player that wants what he wants, and be-damned to the opinions of everyone else that wants to play a "boring and cliche" pirate-game, and can't see his creative genius ("...but Omanko *fits* in the pirate game, don't you see...").</p></blockquote><p></p>
[QUOTE="Philotomy Jurament, post: 3456707, member: 20854"] If barring Omanko the Nijna Tin Man and Optimus Prime from my pirate-themed game makes someone call me arrogant and uncreative, well, I'm willing to live with that. Somehow, I don't think I'll be losing any sleep over it. (And the other players will thank me for it, too.) If the group *wants* to run a looser, kitchen-sink type of game, then that's fine. Pretty much anything goes, and I think it would be a lot of fun seeing what players came up with and making things work together. However, that's not usually where you see this issue come up. Usually it comes up when the game has a tighter theme with some genre limitations spelled out or assumed. I don't think there's anything arrogant or uncreative in saying no, and enforcing/explaining the genre limitations and assumptions. In fact, I think the GM has a responsibility to say no, in that case. And I think the players have a responsibility to exercise their creativity in a way that works within the limitations of the campaign theme/setting/etc. Everyone contributes, of course, but ultimately the DM sets those limits, for the good of the group. Perhaps the charges of uncreativeness, and especially arrogance, might apply better to a prima donna player that wants what he wants, and be-damned to the opinions of everyone else that wants to play a "boring and cliche" pirate-game, and can't see his creative genius ("...but Omanko *fits* in the pirate game, don't you see..."). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
An Examination of Differences between Editions
Top