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An Open Letter to Dragon and Dungeon Readers
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<blockquote data-quote="ledded" data-source="post: 1542490" data-attributes="member: 12744"><p>First of all Keith let me say I for one appreciate your candor and the time you took to update those of us on this forum about your changes.  Good communication from a company many of us are customers of means a great deal.  That being said, I have a few comments I have to make.</p><p> </p><p>Subscriptions issues:  I'm glad to hear that you are paying attention, but one of the main reasons I dropped my subscriptions to your magazines were because of a 'subscription issue' long ago, back when Star Wars Gamer was killed off.  So I began just perusing the various magazines at different times in my FLGS to find anything interesting.</p><p> </p><p>Dragon:  Not surprising, and gives me even less reason to want to look for it on the news stand than my decreasing interest has been giving it over the last year.  This type of diversion of resources is supposedly what caused the issues with Dungeon, but I think if done correctly could be pulled off.  Hopefully this will cause the various articles on one particular aspect (D&D, the minis game, etc) to have more 'bang' as they are effectively going to be competing for a smaller space.  Good luck, I'll keep an ear on the forums to hear how they do.</p><p> </p><p>Dungeon:  Not surprising either, and completely eliminates my desire to ever pick it up again.  I've never understood why so many D&D players were so opposed to sharing content with other games and so dependent on a single source for gaming ideas, but then again our group mostly does our own and doesnt use that many packaged adventures.  Biased or not, this completely bites for me.  The minigames and even short articles on d20 games that are not D&D kept me going on this magazine and almost had me re-subscribing instead of just buying so many off the rack.  Now I'll just have to thank you for the time I'll save by completely skipping Dungeon on the rack in the future.  </p><p> </p><p>I'm sure these changes will appeal to a much wider customer base and hopefully generate better revenues and return customers for you, and I truly do wish you luck, but I will have to stick by my lament for the death of things that do not fit within the status quo of the average D&D fanbase or the marketing-focus-de jour of WotC.</p><p> </p><p>You certainly can't make all of the people happy all of the time (many RPG companies and mags have died trying), and sometimes you can't make someone happy at all.  No hard feelings.</p></blockquote><p></p>
[QUOTE="ledded, post: 1542490, member: 12744"] First of all Keith let me say I for one appreciate your candor and the time you took to update those of us on this forum about your changes. Good communication from a company many of us are customers of means a great deal. That being said, I have a few comments I have to make. Subscriptions issues: I'm glad to hear that you are paying attention, but one of the main reasons I dropped my subscriptions to your magazines were because of a 'subscription issue' long ago, back when Star Wars Gamer was killed off. So I began just perusing the various magazines at different times in my FLGS to find anything interesting. Dragon: Not surprising, and gives me even less reason to want to look for it on the news stand than my decreasing interest has been giving it over the last year. This type of diversion of resources is supposedly what caused the issues with Dungeon, but I think if done correctly could be pulled off. Hopefully this will cause the various articles on one particular aspect (D&D, the minis game, etc) to have more 'bang' as they are effectively going to be competing for a smaller space. Good luck, I'll keep an ear on the forums to hear how they do. Dungeon: Not surprising either, and completely eliminates my desire to ever pick it up again. I've never understood why so many D&D players were so opposed to sharing content with other games and so dependent on a single source for gaming ideas, but then again our group mostly does our own and doesnt use that many packaged adventures. Biased or not, this completely bites for me. The minigames and even short articles on d20 games that are not D&D kept me going on this magazine and almost had me re-subscribing instead of just buying so many off the rack. Now I'll just have to thank you for the time I'll save by completely skipping Dungeon on the rack in the future. I'm sure these changes will appeal to a much wider customer base and hopefully generate better revenues and return customers for you, and I truly do wish you luck, but I will have to stick by my lament for the death of things that do not fit within the status quo of the average D&D fanbase or the marketing-focus-de jour of WotC. You certainly can't make all of the people happy all of the time (many RPG companies and mags have died trying), and sometimes you can't make someone happy at all. No hard feelings. [/QUOTE]
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