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General Tabletop Discussion
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An Open Letter to Dragon and Dungeon Readers
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<blockquote data-quote="Cassander" data-source="post: 1542711" data-attributes="member: 8838"><p>Well, I'll certainly give Dungeon a look again. On the one hand, I'd wish it would focus just on adventures like it used to. I don't mind the occasional adventure from a setting or game I don't play (one of the best was a Chris Perkins Alternity, actually, and I never have played Alternity), but the minigames weren't adventures and they took up way too much space. I never have and never will play d20 modern, so they were almost totally useless anyway. Quite happy to see the new Poly go.</p><p></p><p>But if the non adventure DM info is good (like the original Dungeoncraft, rather than Monte's version), and the adventures are interesting, plentiful, and useful, then I'll probably resubscribe. </p><p></p><p>Btw, I don't mind adventures that tie in with new products or settings that Wizards puts out, as it sometimes gives a nice sampling of the product that lets me know whether I'll like it. Just make sure its usable without hte product<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>Oh, and well-written adventures with cool twists are a plus too. Ailamere's Lair stands out cause it was so open-ended and the goal of the adventure was so completely different from any other adventure, as does the aforementioned Alternity adventure cause you could actually fail without a tpk. I'd love to see more adventures like those.</p><p></p><p>More recent favs include Natural Selection and Mysterious Ways.</p></blockquote><p></p>
[QUOTE="Cassander, post: 1542711, member: 8838"] Well, I'll certainly give Dungeon a look again. On the one hand, I'd wish it would focus just on adventures like it used to. I don't mind the occasional adventure from a setting or game I don't play (one of the best was a Chris Perkins Alternity, actually, and I never have played Alternity), but the minigames weren't adventures and they took up way too much space. I never have and never will play d20 modern, so they were almost totally useless anyway. Quite happy to see the new Poly go. But if the non adventure DM info is good (like the original Dungeoncraft, rather than Monte's version), and the adventures are interesting, plentiful, and useful, then I'll probably resubscribe. Btw, I don't mind adventures that tie in with new products or settings that Wizards puts out, as it sometimes gives a nice sampling of the product that lets me know whether I'll like it. Just make sure its usable without hte product:) Oh, and well-written adventures with cool twists are a plus too. Ailamere's Lair stands out cause it was so open-ended and the goal of the adventure was so completely different from any other adventure, as does the aforementioned Alternity adventure cause you could actually fail without a tpk. I'd love to see more adventures like those. More recent favs include Natural Selection and Mysterious Ways. [/QUOTE]
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