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<blockquote data-quote="Erik Mona" data-source="post: 1545885" data-attributes="member: 2174"><p>No problem. I'd do it again in an instant.</p><p></p><p>That said, I'm very excited about the new direction of the magazine. I'm looking forward to being able to do one thing really well rather than seven things as well as I can, if you know what I mean.</p><p></p><p>There's lots to be happy about in the d20 industry. When I started Polyhedron on its ill-fated but noble commercial venture, the companies publishing material other than standard fantasy were few and far between. And, really, unless you wanted to play "Afghanistan d20" (anyone remember that gem?), you didn't have a lot of options.</p><p></p><p>If Polyhedron achieved anything in its post-RPGA incarnation, I hope it was to show publishers, and fans, that the d20 System was more than up to the challenge of emulating all sorts of interesting genres. We leave the d20 publishing field a much, much richer place than it was when we started publishing Polyhedron.</p><p></p><p>If Poly had any role in that evolution, I'd call our effort a success.</p><p></p><p>Thanks for all your support.</p><p></p><p>--Erik Mona</p><p>Editor-in-Chief</p><p>Dungeon Magazine</p></blockquote><p></p>
[QUOTE="Erik Mona, post: 1545885, member: 2174"] No problem. I'd do it again in an instant. That said, I'm very excited about the new direction of the magazine. I'm looking forward to being able to do one thing really well rather than seven things as well as I can, if you know what I mean. There's lots to be happy about in the d20 industry. When I started Polyhedron on its ill-fated but noble commercial venture, the companies publishing material other than standard fantasy were few and far between. And, really, unless you wanted to play "Afghanistan d20" (anyone remember that gem?), you didn't have a lot of options. If Polyhedron achieved anything in its post-RPGA incarnation, I hope it was to show publishers, and fans, that the d20 System was more than up to the challenge of emulating all sorts of interesting genres. We leave the d20 publishing field a much, much richer place than it was when we started publishing Polyhedron. If Poly had any role in that evolution, I'd call our effort a success. Thanks for all your support. --Erik Mona Editor-in-Chief Dungeon Magazine [/QUOTE]
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